X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexturecube.cpp;h=b071e8545df50ce665b1476b0683058a00af0590;hb=e37851b98dde5082ee92570354746f2f92e21940;hp=a5874a6a66bbe9c64cbbec58e7e1477761c5e8e7;hpb=41b4cb3002f3551ce1bd6fdf15994ee7bc523788;p=libs%2Fgl.git diff --git a/source/texturecube.cpp b/source/texturecube.cpp index a5874a6a..b071e854 100644 --- a/source/texturecube.cpp +++ b/source/texturecube.cpp @@ -1,6 +1,9 @@ -#include "arb_texture_cube_map.h" +#include +#include +#include #include "bindable.h" #include "error.h" +#include "pixelstore.h" #include "texturecube.h" using namespace std; @@ -54,9 +57,9 @@ void TextureCube::image(TextureCubeFace face, unsigned level, PixelFormat fmt, D unsigned s = get_level_size(level); if(s==0) - throw invalid_argument("TextureCube::image"); + throw out_of_range("TextureCube::image"); - Bind _bind(this, true); + BindRestore _bind(this); glTexImage2D(face, level, ifmt, s, s, 0, fmt, type, data); // XXX Allocation should be tracked per-face, but we'll run out of bits @@ -68,6 +71,30 @@ void TextureCube::image(TextureCubeFace face, unsigned level, PixelFormat fmt, D } } +void TextureCube::image(TextureCubeFace face, const Graphics::Image &img, bool srgb) +{ + unsigned w = img.get_width(); + unsigned h = img.get_height(); + PixelFormat fmt = pixelformat_from_graphics(img.get_format()); + if(size==0) + { + if(w!=h) + throw incompatible_data("TextureCube::image"); + + PixelFormat f = storage_pixelformat_from_graphics(img.get_format()); + if(srgb) + f = get_srgb_pixelformat(f); + storage(f, w); + } + else if(w!=size || h!=size) + throw incompatible_data("TextureCube::image"); + + PixelStore pstore = PixelStore::from_image(img); + BindRestore _bind_ps(pstore); + + image(face, 0, fmt, UNSIGNED_BYTE, img.get_data()); +} + unsigned TextureCube::get_level_size(unsigned level) { return size>>level; @@ -136,7 +163,68 @@ Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsig const Vector3 &fv = get_face_direction(face); const Vector3 &sv = get_s_direction(face); const Vector3 &tv = get_t_direction(face); - return Vector3(fv.x+s*sv.x, fv.y+t*tv.y, fv.z+s*sv.z+t*tv.z); + return fv+s*sv+t*tv; +} + + +TextureCube::Loader::Loader(TextureCube &t): + DataFile::DerivedObjectLoader(t) +{ + init(); +} + +TextureCube::Loader::Loader(TextureCube &t, Collection &c): + DataFile::DerivedObjectLoader(t, c) +{ + init(); +} + +void TextureCube::Loader::init() +{ + add("image_data", &Loader::image_data); + add("raw_data", &Loader::raw_data); + add("storage", &Loader::storage); +} + +void TextureCube::Loader::image_data(TextureCubeFace face, const string &data) +{ + Graphics::Image img; + IO::Memory mem(data.data(), data.size()); + img.load_io(mem); + + obj.image(face, img, srgb); +} + +void TextureCube::Loader::raw_data(TextureCubeFace face, const string &data) +{ + obj.image(face, 0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data()); +} + +void TextureCube::Loader::storage(PixelFormat fmt, unsigned s) +{ + if(srgb) + fmt = get_srgb_pixelformat(fmt); + obj.storage(fmt, s); +} + + +void operator>>(const LexicalConverter &conv, TextureCubeFace &face) +{ + const string &str = conv.get(); + if(str=="POSITIVE_X") + face = POSITIVE_X; + else if(str=="NEGATIVE_X") + face = NEGATIVE_X; + else if(str=="POSITIVE_Y") + face = POSITIVE_Y; + else if(str=="NEGATIVE_Y") + face = NEGATIVE_Y; + else if(str=="POSITIVE_Z") + face = POSITIVE_Z; + else if(str=="NEGATIVE_Z") + face = NEGATIVE_Z; + else + throw lexical_error(format("conversion of '%s' to TextureCubeFace", str)); } } // namespace GL