X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexturecube.cpp;h=7f5250ee99e1381195977b1a40e12b77a8220839;hb=922fac753e31d97fc88daa166e93e4c5572bd2ba;hp=bbe6a6b679fe259915e6710036ed75336634816e;hpb=6afbace895a7bbcf216ab8e48280ea0303ab5892;p=libs%2Fgl.git diff --git a/source/texturecube.cpp b/source/texturecube.cpp index bbe6a6b6..7f5250ee 100644 --- a/source/texturecube.cpp +++ b/source/texturecube.cpp @@ -1,6 +1,9 @@ -#include "arb_texture_cube_map.h" +#include +#include +#include #include "bindable.h" #include "error.h" +#include "pixelstore.h" #include "texturecube.h" using namespace std; @@ -20,6 +23,7 @@ Vector3 TextureCube::directions[6] = TextureCube::TextureCube(): Texture(GL_TEXTURE_CUBE_MAP), + ifmt(RGB), size(0), allocated(0) { @@ -32,6 +36,7 @@ void TextureCube::storage(PixelFormat fmt, unsigned sz) throw invalid_operation("TextureCube::storage"); if(sz==0) throw invalid_argument("TextureCube::storage"); + require_pixelformat(fmt); ifmt = fmt; size = sz; @@ -53,9 +58,9 @@ void TextureCube::image(TextureCubeFace face, unsigned level, PixelFormat fmt, D unsigned s = get_level_size(level); if(s==0) - throw invalid_argument("TextureCube::image"); + throw out_of_range("TextureCube::image"); - Bind _bind(this, true); + BindRestore _bind(this); glTexImage2D(face, level, ifmt, s, s, 0, fmt, type, data); // XXX Allocation should be tracked per-face, but we'll run out of bits @@ -67,6 +72,30 @@ void TextureCube::image(TextureCubeFace face, unsigned level, PixelFormat fmt, D } } +void TextureCube::image(TextureCubeFace face, const Graphics::Image &img, bool srgb) +{ + unsigned w = img.get_width(); + unsigned h = img.get_height(); + PixelFormat fmt = pixelformat_from_graphics(img.get_format()); + if(size==0) + { + if(w!=h) + throw incompatible_data("TextureCube::image"); + + PixelFormat f = storage_pixelformat_from_graphics(img.get_format()); + if(srgb) + f = get_srgb_pixelformat(f); + storage(f, w); + } + else if(w!=size || h!=size) + throw incompatible_data("TextureCube::image"); + + PixelStore pstore = PixelStore::from_image(img); + BindRestore _bind_ps(pstore); + + image(face, 0, fmt, UNSIGNED_BYTE, img.get_data()); +} + unsigned TextureCube::get_level_size(unsigned level) { return size>>level; @@ -135,7 +164,73 @@ Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsig const Vector3 &fv = get_face_direction(face); const Vector3 &sv = get_s_direction(face); const Vector3 &tv = get_t_direction(face); - return Vector3(fv.x+s*sv.x, fv.y+t*tv.y, fv.z+s*sv.z+t*tv.z); + return fv+s*sv+t*tv; +} + +UInt64 TextureCube::get_data_size() const +{ + return id ? size*size*6*get_pixel_size(ifmt) : 0; +} + + +TextureCube::Loader::Loader(TextureCube &t): + DataFile::DerivedObjectLoader(t) +{ + init(); +} + +TextureCube::Loader::Loader(TextureCube &t, Collection &c): + DataFile::DerivedObjectLoader(t, c) +{ + init(); +} + +void TextureCube::Loader::init() +{ + add("image_data", &Loader::image_data); + add("raw_data", &Loader::raw_data); + add("storage", &Loader::storage); +} + +void TextureCube::Loader::image_data(TextureCubeFace face, const string &data) +{ + Graphics::Image img; + IO::Memory mem(data.data(), data.size()); + img.load_io(mem); + + obj.image(face, img, srgb); +} + +void TextureCube::Loader::raw_data(TextureCubeFace face, const string &data) +{ + obj.image(face, 0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data()); +} + +void TextureCube::Loader::storage(PixelFormat fmt, unsigned s) +{ + if(srgb) + fmt = get_srgb_pixelformat(fmt); + obj.storage(fmt, s); +} + + +void operator>>(const LexicalConverter &conv, TextureCubeFace &face) +{ + const string &str = conv.get(); + if(str=="POSITIVE_X") + face = POSITIVE_X; + else if(str=="NEGATIVE_X") + face = NEGATIVE_X; + else if(str=="POSITIVE_Y") + face = POSITIVE_Y; + else if(str=="NEGATIVE_Y") + face = NEGATIVE_Y; + else if(str=="POSITIVE_Z") + face = POSITIVE_Z; + else if(str=="NEGATIVE_Z") + face = NEGATIVE_Z; + else + throw lexical_error(format("conversion of '%s' to TextureCubeFace", str)); } } // namespace GL