X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture3d.h;h=ecdff9d6c90549ae7e958e815e67e8493a4b050c;hb=9087cc0a372b9c739f15398c7a22c0a6eb5041bb;hp=679b6a50ee609175c4725e4998a7aa5538b4f6bf;hpb=df20a7e137542a4156cc5ffa8118d59de6b68547;p=libs%2Fgl.git diff --git a/source/texture3d.h b/source/texture3d.h index 679b6a50..ecdff9d6 100644 --- a/source/texture3d.h +++ b/source/texture3d.h @@ -24,6 +24,7 @@ public: void raw_data(const std::string &); void storage(PixelFormat, unsigned, unsigned, unsigned); + void storage_levels(PixelFormat, unsigned, unsigned, unsigned, unsigned); }; private: @@ -45,6 +46,9 @@ public: it can't be changed. */ void storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp, unsigned lv = 0); + DEPRECATED void storage(PixelComponents c, unsigned w, unsigned h, unsigned d, unsigned l = 0) + { storage(make_pixelformat(c, UNSIGNED_BYTE), w, h, d, l); } + /** Allocates storage for the texture. The contents are initially undefined. If storage has already been allocated, does nothing. */ void allocate(unsigned level); @@ -52,28 +56,14 @@ public: /** Uploads an image to the texture. Storage must be defined beforehand. The image data must have dimensions and format compatible with the defined storage. */ - void image(unsigned level, PixelFormat fmt, DataType type, const void *data); + void image(unsigned level, PixelComponents, DataType type, const void *data); /** Updates a cuboid-shaped region of the texture. Storage must be defined and allocated beforehand. The update region must be fully inside the texture. */ void sub_image(unsigned level, int x, int y, int z, unsigned wd, unsigned ht, unsigned dp, - PixelFormat fmt, DataType type, const void *data); - - /** Loads an image from a file and uploads it to the texture. If storage - has not been defined, it will be set to match the loaded image. To - construct a three-dimensional texture from a two-dimensional image, the - image is interpreted as an array of consecutive images. If dp is -1, the - texture's width and height are equal. If dp is -2, the texture's height and - depth are equal. Otherwise, dp must be positive and determines the - texture's depth. In all cases, the image's height must equal the texture's - height times its depth. - - Deprecated in favor of the base class version.*/ - DEPRECATED void load_image(const std::string &fn, int dp = -1); - - using Texture::load_image; + PixelComponents comp, DataType type, const void *data); /** Uploads an image to the texture. If storage has not been defined, it will be set to match the image. In this case the image will be treated as @@ -82,7 +72,9 @@ public: If srgb is true and storage is determined by this call, then an sRGB pixel format will be used. */ - virtual void image(const Graphics::Image &, bool = false); + virtual void image(const Graphics::Image &, unsigned, bool = false); + + using Texture::image; unsigned get_width() const { return width; } unsigned get_height() const { return height; }