X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture3d.cpp;h=d5badc725435fb3efb37d4c15c52bedafd40ece6;hb=f9d27a44f11dcb2980ea7c65d410e9002098487f;hp=6515946bb2bba5885dd6dd6d5c425438804cc400;hpb=cd446554e998204eaba22504b7b28227feb8edbb;p=libs%2Fgl.git diff --git a/source/texture3d.cpp b/source/texture3d.cpp index 6515946b..d5badc72 100644 --- a/source/texture3d.cpp +++ b/source/texture3d.cpp @@ -1,17 +1,10 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #include -#include +#include +#include #include "bindable.h" -#include "except.h" -#include "extension.h" +#include "error.h" +#include "pixelstore.h" #include "texture3d.h" -#include "version_1_2.h" using namespace std; @@ -20,27 +13,27 @@ namespace GL { Texture3D::Texture3D(): Texture(GL_TEXTURE_3D), + ifmt(RGB), width(0), height(0), depth(0), allocated(0) { - static RequireVersion _ver(1, 2); + static Require _req(EXT_texture3D); } -void Texture3D::storage(PixelFormat f, unsigned w, unsigned h, unsigned d) +void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp) { if(width>0) - throw InvalidState("Textures storage may only be specified once"); - if(w==0 || h==0 || d==0) - throw InvalidParameterValue("Invalid texture dimensions"); - - width = w; - height = h; - depth = d; - ifmt = f; - - image(0, ifmt, UNSIGNED_BYTE, 0); + throw invalid_operation("Texture3D::storage"); + if(wd==0 || ht==0 || dp==0) + throw invalid_argument("Texture3D::storage"); + require_pixelformat(fmt); + + width = wd; + height = ht; + depth = dp; + ifmt = fmt; } void Texture3D::allocate(unsigned level) @@ -48,24 +41,27 @@ void Texture3D::allocate(unsigned level) if(allocated&(1<>=1, h>>=1, d>>=1, ++level) ; allocated |= (1<h; d>>=2) ; for(; d*d0) + { d = dp; + if(h%d) + throw incompatible_data("Texture3D::load_image"); + h /= d; + } + else + throw invalid_argument("Texture3D::load_image"); PixelFormat fmt = pixelformat_from_graphics(img.get_format()); if(width==0) - storage(fmt, w, h, d); + storage(storage_pixelformat_from_graphics(img.get_format()), w, h, d); else if(w!=width || h!=height || d!=depth) - throw IncompatibleData("Image does not match texture storage"); + throw incompatible_data("Texture3D::load_image"); - image(0, fmt, UNSIGNED_INT, img.get_data()); -} + PixelStore pstore = PixelStore::from_image(img); + BindRestore _bind_ps(pstore); -void Texture3D::require_storage() -{ - if(width==0 || height==0 || depth==0) - throw InvalidState("Texture storage has not been specified"); + image(0, fmt, UNSIGNED_BYTE, img.get_data()); } void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigned &d) @@ -136,5 +138,10 @@ void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigne d = 1; } +UInt64 Texture3D::get_data_size() const +{ + return id ? width*height*depth*get_pixel_size(ifmt) : 0; +} + } // namespace GL } // namespace Msp