X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture3d.cpp;h=7edc908098c73ed0866ff6d9733874f4efa7993d;hb=3663bed18358a2399b2a8a8f7779d85e0ed81bd0;hp=17adb6a109369ed6ca3053d43ee740f851cd6cb6;hpb=a4ec5410595ddf37bfbc0e85ad87d31a9cbf94f1;p=libs%2Fgl.git diff --git a/source/texture3d.cpp b/source/texture3d.cpp index 17adb6a1..7edc9080 100644 --- a/source/texture3d.cpp +++ b/source/texture3d.cpp @@ -6,9 +6,10 @@ Distributed under the LGPL */ #include +#include +#include "bindable.h" #include "except.h" #include "extension.h" -#include "ilwrap.h" #include "texture3d.h" #include "version_1_2.h" @@ -18,72 +19,73 @@ namespace Msp { namespace GL { Texture3D::Texture3D(): + Texture(GL_TEXTURE_3D), width(0), height(0), depth(0) { - require_version(1, 3); - - target=GL_TEXTURE_3D; - bind(); + static RequireVersion _ver(1, 2); } -void Texture3D::storage(PixelFormat f, sizei w, sizei h, sizei d, int b) +void Texture3D::storage(PixelFormat f, unsigned w, unsigned h, unsigned d, int b) { if(width>0) - throw InvalidState("Textures may only be created once"); + throw InvalidState("Textures storage may only be specified once"); if(w==0 || h==0 || d==0) throw InvalidParameterValue("Invalid texture dimensions"); - width=w; - height=h; - depth=d; - ifmt=f; - border=b; + width = w; + height = h; + depth = d; + ifmt = f; + border = b; - image(0, ifmt, GL_UNSIGNED_BYTE, 0); + image(0, ifmt, UNSIGNED_BYTE, 0); } -void Texture3D::image(int level, PixelFormat fmt, GLenum type, const void *data) +void Texture3D::image(int level, PixelFormat fmt, DataType type, const void *data) { - maybe_bind(); + if(width==0) + throw InvalidState("Texture storage has not been specified"); + + Bind _bind(this, true); glTexImage3D(target, level, ifmt, width, height, depth, border, fmt, type, data); } void Texture3D::load_image(const string &fn, int dp) { - Image img; - img.load(fn); + Graphics::Image img; + img.load_file(fn); - unsigned w=img.get_width(); - unsigned h=img.get_height(); - unsigned d=1; + unsigned w = img.get_width(); + unsigned h = img.get_height(); + unsigned d = 1; if(dp==-1) { if(h%w) throw IncompatibleData("Image height is not divisible by its width"); - d=h/w; - h=w; + d = h/w; + h = w; } else if(dp==-2) { - for(d=h; d*d>h; d>>=2); - for(; d*dh; d>>=2) ; + for(; d*d0) - d=dp; + d = dp; - PixelFormat fmt=img.get_format(); + PixelFormat fmt = pixelformat_from_graphics(img.get_format()); if(width==0) storage(fmt, w, h, d, 0); else if(w!=width || h!=height || d!=depth) throw IncompatibleData("Image does not match texture storage"); - image(0, fmt, GL_UNSIGNED_INT, img.get_data()); + image(0, fmt, UNSIGNED_INT, img.get_data()); } } // namespace GL