X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture3d.cpp;h=61c745bb95bf4d8ae3df56c1c94c7aec43a686f7;hb=922fac753e31d97fc88daa166e93e4c5572bd2ba;hp=11fcf5263c602cdf895e28ca481036de8dd4fcbe;hpb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;p=libs%2Fgl.git diff --git a/source/texture3d.cpp b/source/texture3d.cpp index 11fcf526..61c745bb 100644 --- a/source/texture3d.cpp +++ b/source/texture3d.cpp @@ -1,10 +1,10 @@ #include -#include +#include +#include #include "bindable.h" -#include "except.h" -#include "extension.h" +#include "error.h" +#include "pixelstore.h" #include "texture3d.h" -#include "version_1_2.h" using namespace std; @@ -13,25 +13,27 @@ namespace GL { Texture3D::Texture3D(): Texture(GL_TEXTURE_3D), + ifmt(RGB), width(0), height(0), depth(0), allocated(0) { - static RequireVersion _ver(1, 2); + static Require _req(EXT_texture3D); } -void Texture3D::storage(PixelFormat f, unsigned w, unsigned h, unsigned d) +void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp) { if(width>0) - throw InvalidState("Textures storage may only be specified once"); - if(w==0 || h==0 || d==0) - throw InvalidParameterValue("Invalid texture dimensions"); - - width = w; - height = h; - depth = d; - ifmt = f; + throw invalid_operation("Texture3D::storage"); + if(wd==0 || ht==0 || dp==0) + throw invalid_argument("Texture3D::storage"); + require_pixelformat(fmt); + + width = wd; + height = ht; + depth = dp; + ifmt = fmt; } void Texture3D::allocate(unsigned level) @@ -44,14 +46,15 @@ void Texture3D::allocate(unsigned level) void Texture3D::image(unsigned level, PixelFormat fmt, DataType type, const void *data) { - require_storage(); + if(width==0 || height==0 || depth==0) + throw invalid_operation("Texture3D::image"); unsigned w = width; unsigned h = height; unsigned d = depth; get_level_size(level, w, h, d); - Bind _bind(this, true); + BindRestore _bind(this); glTexImage3D(target, level, ifmt, width, height, depth, 0, fmt, type, data); allocated |= 1<h; d>>=2) ; for(; d*d0) + { d = dp; + if(h%d) + throw incompatible_data("Texture3D::load_image"); + h /= d; + } + else + throw invalid_argument("Texture3D::load_image"); PixelFormat fmt = pixelformat_from_graphics(img.get_format()); if(width==0) - storage(fmt, w, h, d); + storage(storage_pixelformat_from_graphics(img.get_format()), w, h, d); else if(w!=width || h!=height || d!=depth) - throw IncompatibleData("Image does not match texture storage"); + throw incompatible_data("Texture3D::load_image"); - image(0, fmt, UNSIGNED_INT, img.get_data()); -} + PixelStore pstore = PixelStore::from_image(img); + BindRestore _bind_ps(pstore); -void Texture3D::require_storage() -{ - if(width==0 || height==0 || depth==0) - throw InvalidState("Texture storage has not been specified"); + image(0, fmt, UNSIGNED_BYTE, img.get_data()); } void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigned &d) @@ -127,5 +136,10 @@ void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigne d = 1; } +UInt64 Texture3D::get_data_size() const +{ + return id ? width*height*depth*get_pixel_size(ifmt) : 0; +} + } // namespace GL } // namespace Msp