X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture3d.cpp;h=5c09f1ea4249919bf526703365c730c48b11d4e7;hb=a8a04ddd95e57a8f103c04dba317addc32866689;hp=4cba3afccbfade39750ef6ec00cd890182142b58;hpb=3e17c84968553e58cb09d397cafaead82e51d478;p=libs%2Fgl.git diff --git a/source/texture3d.cpp b/source/texture3d.cpp index 4cba3afc..5c09f1ea 100644 --- a/source/texture3d.cpp +++ b/source/texture3d.cpp @@ -33,7 +33,7 @@ Texture3D::Texture3D(): static Require _req(EXT_texture3D); } -void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp) +void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp, unsigned lv) { if(width>0) throw invalid_operation("Texture3D::storage"); @@ -44,24 +44,29 @@ void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp) width = wd; height = ht; depth = dp; + levels = get_n_levels(); + if(lv>0) + levels = min(levels, lv); } void Texture3D::allocate(unsigned level) { + if(width==0 || height==0 || depth==0) + throw invalid_operation("Texture3D::allocate"); + if(level>=levels) + throw invalid_argument("Texture3D::allocate"); if(allocated&(1< _bind(!ARB_direct_state_access, this); if(ARB_direct_state_access) - glTextureStorage3D(id, n_levels, ifmt, width, height, depth); + glTextureStorage3D(id, levels, ifmt, width, height, depth); else - { - BindRestore _bind(this); - glTexStorage3D(target, n_levels, ifmt, width, height, depth); - } - allocated |= (1<h; d>>=2) ; - for(; d*d0) - { - d = dp; - if(h%d) - throw incompatible_data("Texture3D::load_image"); - h /= d; - } - else - throw invalid_argument("Texture3D::load_image"); - - PixelFormat fmt = pixelformat_from_graphics(img.get_format()); - if(width==0) - storage(storage_pixelformat_from_graphics(img.get_format()), w, h, d); - else if(w!=width || h!=height || d!=depth) - throw incompatible_data("Texture3D::load_image"); - - PixelStore pstore = PixelStore::from_image(img); - BindRestore _bind_ps(pstore); - - image(0, fmt, UNSIGNED_BYTE, img.get_data()); + if(auto_gen_mipmap && level==0) + generate_mipmap(); } -void Texture3D::image(const Graphics::Image &img, bool srgb) +void Texture3D::image(const Graphics::Image &img, unsigned lv, bool srgb) { unsigned w = img.get_width(); unsigned h = img.get_height(); @@ -181,7 +146,7 @@ void Texture3D::image(const Graphics::Image &img, bool srgb) PixelFormat fmt = pixelformat_from_graphics(img.get_format()); if(width==0) - storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, h, d); + storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, h, d, lv); else if(w!=width || h!=height || d!=depth) throw incompatible_data("Texture3D::load_image"); @@ -238,6 +203,7 @@ void Texture3D::Loader::init() { add("raw_data", &Loader::raw_data); add("storage", &Loader::storage); + add("storage", &Loader::storage_levels); } void Texture3D::Loader::raw_data(const string &data) @@ -247,10 +213,13 @@ void Texture3D::Loader::raw_data(const string &data) void Texture3D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h, unsigned d) { - if(srgb) - fmt = get_srgb_pixelformat(fmt); obj.storage(fmt, w, h, d); } +void Texture3D::Loader::storage_levels(PixelFormat fmt, unsigned w, unsigned h, unsigned d, unsigned l) +{ + obj.storage(fmt, w, h, d, l); +} + } // namespace GL } // namespace Msp