X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture3d.cpp;h=12fc856b8415d4e9cc18ac95c2a9c548a79cf79f;hb=e01371d38e290b4c526146fd5d1388bba8201233;hp=73c4b817827cfef191e21079a982323a3d87363a;hpb=619aae12e01f25e79626a94c973927e5599e99a5;p=libs%2Fgl.git diff --git a/source/texture3d.cpp b/source/texture3d.cpp index 73c4b817..12fc856b 100644 --- a/source/texture3d.cpp +++ b/source/texture3d.cpp @@ -3,6 +3,7 @@ #include #include "bindable.h" #include "error.h" +#include "pixelstore.h" #include "texture3d.h" using namespace std; @@ -10,8 +11,18 @@ using namespace std; namespace Msp { namespace GL { +Texture3D::Texture3D(GLenum t): + Texture(t), + ifmt(RGB), + width(0), + height(0), + depth(0), + allocated(0) +{ } + Texture3D::Texture3D(): Texture(GL_TEXTURE_3D), + ifmt(RGB), width(0), height(0), depth(0), @@ -26,12 +37,15 @@ void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp) throw invalid_operation("Texture3D::storage"); if(wd==0 || ht==0 || dp==0) throw invalid_argument("Texture3D::storage"); + + if(MSP_sized_internal_formats) + fmt = get_sized_pixelformat(fmt); require_pixelformat(fmt); + ifmt = fmt; width = wd; height = ht; depth = dp; - ifmt = fmt; } void Texture3D::allocate(unsigned level) @@ -39,7 +53,8 @@ void Texture3D::allocate(unsigned level) if(allocated&(1<>=1, h>>=1, d>>=1, ++level) ; - allocated |= (1<>=1, ++n) ; + return n; +} + +void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigned &d) const { w >>= level; h >>= level; - d >>= level; + if(target!=GL_TEXTURE_2D_ARRAY) + d >>= level; if(!w && (h || d)) w = 1; @@ -131,5 +193,41 @@ void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigne d = 1; } +UInt64 Texture3D::get_data_size() const +{ + return id ? width*height*depth*get_pixel_size(ifmt) : 0; +} + + +Texture3D::Loader::Loader(Texture3D &t): + DataFile::DerivedObjectLoader(t) +{ + init(); +} + +Texture3D::Loader::Loader(Texture3D &t, Collection &c): + DataFile::DerivedObjectLoader(t, c) +{ + init(); +} + +void Texture3D::Loader::init() +{ + add("raw_data", &Loader::raw_data); + add("storage", &Loader::storage); +} + +void Texture3D::Loader::raw_data(const string &data) +{ + obj.image(0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data()); +} + +void Texture3D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h, unsigned d) +{ + if(srgb) + fmt = get_srgb_pixelformat(fmt); + obj.storage(fmt, w, h, d); +} + } // namespace GL } // namespace Msp