X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture3d.cpp;h=010609a8e7a098c092524366990a9057efba1986;hb=9087cc0a372b9c739f15398c7a22c0a6eb5041bb;hp=f64f548ad926ef5901f43a775f8da3e3b6427e25;hpb=08e19bc2b4eba572bc7699378cf55cd8772ac67e;p=libs%2Fgl.git diff --git a/source/texture3d.cpp b/source/texture3d.cpp index f64f548a..010609a8 100644 --- a/source/texture3d.cpp +++ b/source/texture3d.cpp @@ -3,6 +3,7 @@ #include #include #include +#include #include #include "bindable.h" #include "error.h" @@ -16,7 +17,6 @@ namespace GL { Texture3D::Texture3D(GLenum t): Texture(t), - ifmt(RGB), width(0), height(0), depth(0), @@ -25,7 +25,6 @@ Texture3D::Texture3D(GLenum t): Texture3D::Texture3D(): Texture(GL_TEXTURE_3D), - ifmt(RGB), width(0), height(0), depth(0), @@ -34,48 +33,46 @@ Texture3D::Texture3D(): static Require _req(EXT_texture3D); } -void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp) +void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp, unsigned lv) { if(width>0) throw invalid_operation("Texture3D::storage"); if(wd==0 || ht==0 || dp==0) throw invalid_argument("Texture3D::storage"); - if(MSP_sized_internal_formats) - fmt = get_sized_pixelformat(fmt); - require_pixelformat(fmt); - - ifmt = fmt; + set_internal_format(fmt); width = wd; height = ht; depth = dp; + levels = get_n_levels(); + if(lv>0) + levels = min(levels, lv); } void Texture3D::allocate(unsigned level) { + if(width==0 || height==0 || depth==0) + throw invalid_operation("Texture3D::allocate"); + if(level>=levels) + throw invalid_argument("Texture3D::allocate"); if(allocated&(1< _bind(!ARB_direct_state_access, this); if(ARB_direct_state_access) - glTextureStorage3D(id, n_levels, ifmt, width, height, depth); + glTextureStorage3D(id, levels, ifmt, width, height, depth); else - { - BindRestore _bind(this); - glTexStorage3D(target, n_levels, ifmt, width, height, depth); - } - allocated |= (1< _bind(!ARB_direct_state_access, this); allocate(level); + comp = get_upload_components(comp); if(ARB_direct_state_access) - glTextureSubImage3D(id, level, x, y, z, wd, ht, dp, fmt, type, data); + glTextureSubImage3D(id, level, x, y, z, wd, ht, dp, comp, type, data); else - glTexSubImage3D(target, level, x, y, z, wd, ht, dp, fmt, type, data); + glTexSubImage3D(target, level, x, y, z, wd, ht, dp, comp, type, data); - if(gen_mipmap && level==0) - auto_generate_mipmap(); + if(auto_gen_mipmap && level==0) + generate_mipmap(); } -void Texture3D::load_image(const string &fn, int dp) -{ - Graphics::Image img; - img.load_file(fn); - - unsigned w = img.get_width(); - unsigned h = img.get_height(); - unsigned d = 1; - - if(dp==-1) - { - if(h%w) - throw incompatible_data("Texture3D::load_image"); - d = h/w; - h = w; - } - else if(dp==-2) - { - for(d=h; d*d>h; d>>=2) ; - for(; d*d0) - { - d = dp; - if(h%d) - throw incompatible_data("Texture3D::load_image"); - h /= d; - } - else - throw invalid_argument("Texture3D::load_image"); - - PixelFormat fmt = pixelformat_from_graphics(img.get_format()); - if(width==0) - storage(storage_pixelformat_from_graphics(img.get_format()), w, h, d); - else if(w!=width || h!=height || d!=depth) - throw incompatible_data("Texture3D::load_image"); - - PixelStore pstore = PixelStore::from_image(img); - BindRestore _bind_ps(pstore); - - image(0, fmt, UNSIGNED_BYTE, img.get_data()); -} - -void Texture3D::image(const Graphics::Image &img, bool srgb) +void Texture3D::image(const Graphics::Image &img, unsigned lv, bool srgb) { unsigned w = img.get_width(); unsigned h = img.get_height(); @@ -183,16 +141,18 @@ void Texture3D::image(const Graphics::Image &img, bool srgb) h = w; } - PixelFormat fmt = pixelformat_from_graphics(img.get_format()); + PixelFormat fmt = pixelformat_from_image(img); + PixelComponents comp = get_components(fmt); + DataType type = get_component_type(fmt); if(width==0) - storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, h, d); + storage(make_pixelformat(comp, type, srgb), w, h, d, lv); else if(w!=width || h!=height || d!=depth) throw incompatible_data("Texture3D::load_image"); PixelStore pstore = PixelStore::from_image(img); BindRestore _bind_ps(pstore); - image(0, fmt, UNSIGNED_BYTE, img.get_data()); + image(0, comp, type, img.get_data()); } unsigned Texture3D::get_n_levels() const @@ -242,19 +202,23 @@ void Texture3D::Loader::init() { add("raw_data", &Loader::raw_data); add("storage", &Loader::storage); + add("storage", &Loader::storage_levels); } void Texture3D::Loader::raw_data(const string &data) { - obj.image(0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data()); + obj.image(0, get_components(obj.ifmt), get_component_type(obj.ifmt), data.data()); } void Texture3D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h, unsigned d) { - if(srgb) - fmt = get_srgb_pixelformat(fmt); obj.storage(fmt, w, h, d); } +void Texture3D::Loader::storage_levels(PixelFormat fmt, unsigned w, unsigned h, unsigned d, unsigned l) +{ + obj.storage(fmt, w, h, d, l); +} + } // namespace GL } // namespace Msp