X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.h;h=f1b76783f7e5c5a242c96bb3528d7e7a8929ec40;hb=a5797c9babd17673285b3b15c7572c2d8fe1595c;hp=251561b99490c5ca93166bd9679e121a3fbc92d2;hpb=a361efc05fcad11b2918f3cd7abdebe794b131d8;p=libs%2Fgl.git diff --git a/source/texture2d.h b/source/texture2d.h index 251561b9..f1b76783 100644 --- a/source/texture2d.h +++ b/source/texture2d.h @@ -9,6 +9,8 @@ Distributed under the LGPL #define MSP_GL_TEXTURE2D_H_ #include +#include +#include #include "pixelformat.h" #include "texture.h" @@ -20,6 +22,17 @@ Two-dimensional texture class. This is the most common type of texture. */ class Texture2D: public Texture { +public: + class Loader: public Texture::Loader + { + public: + Loader(Texture2D &); + private: + void image_data(const std::string &); + void raw_data(const std::string &); + void storage(PixelFormat, unsigned, unsigned, unsigned); + }; + private: PixelFormat ifmt; sizei width; @@ -40,13 +53,13 @@ public: this, and the image must have dimensions conforming to the specified storage. */ - void image(int level, PixelFormat fmt, GLenum type, const void *data); + void image(int level, PixelFormat fmt, DataType type, const void *data); /** Uploads a sub-image into the texture. Unlike full image upload, there are no constraints on the size of the sub-image. */ - void sub_image(int level, int x, int y, sizei wd, sizei ht, PixelFormat fmt, GLenum type, const void *data); + void sub_image(int level, int x, int y, sizei wd, sizei ht, PixelFormat fmt, DataType type, const void *data); /** Loads an image from a file and uploads it to the texture. If storage() has @@ -56,6 +69,9 @@ public: sizei get_width() const { return width; } sizei get_height() const { return height; } + +private: + void image(const Graphics::Image &); }; } // namespace GL