X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.h;h=801d18dd339524c15b945544d8e895aacd024d94;hb=9087cc0;hp=030fe408ad0a2b08bcdc448fe1f305703c3d8dce;hpb=f35535633aab06e80f0666d8551431364654c6dc;p=libs%2Fgl.git diff --git a/source/texture2d.h b/source/texture2d.h index 030fe408..801d18dd 100644 --- a/source/texture2d.h +++ b/source/texture2d.h @@ -3,7 +3,6 @@ #include #include -#include "resource.h" #include "texture.h" namespace Msp { @@ -25,27 +24,32 @@ public: private: void init(); - void image_data(const std::string &); void raw_data(const std::string &); void storage(PixelFormat, unsigned, unsigned); - void storage_b(PixelFormat, unsigned, unsigned, unsigned); + void storage_levels(PixelFormat, unsigned, unsigned, unsigned); }; private: class AsyncLoader; - PixelFormat ifmt; unsigned width; unsigned height; + unsigned levels; unsigned allocated; public: Texture2D(ResourceManager * = 0); virtual ~Texture2D(); - /** Defines storage structure for the texture. Must be called before an - image can be uploaded. Once storage is defined, it can't be changed. */ - void storage(PixelFormat fmt, unsigned wd, unsigned ht); + /** Defines storage structure for the texture. If lv is zero, the number + of mipmap levels is automatically determined from storage dimensions. + + Must be called before an image can be uploaded. Once storage is defined, + it can't be changed. */ + void storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned lv = 0); + + DEPRECATED void storage(PixelComponents cm, unsigned wd, unsigned ht, unsigned lv = 0) + { storage(make_pixelformat(cm, UNSIGNED_BYTE), wd, ht, lv); } /** Allocates storage for the texture. The contents are initially undefined. If storage has already been allocated, does nothing. */ @@ -54,16 +58,13 @@ public: /** Uploads an image to the texture. Storage must be defined beforehand. The image data must have dimensions and format compatible with the defined storage. */ - void image(unsigned level, PixelFormat fmt, DataType type, const void *data); + void image(unsigned level, PixelComponents fmt, DataType type, const void *data); /** Updates a rectangular region of the texture. Storage must be defined and allocated beforehand. The update region must be fully inside the texture. */ void sub_image(unsigned level, int x, int y, unsigned wd, unsigned ht, - PixelFormat fmt, DataType type, const void *data); - - /// Loads a Graphics::Image from a file and uploads it to the texture. - void load_image(const std::string &fn, bool srgb = false); + PixelComponents fmt, DataType type, const void *data); /** Uploads an image to the texture. If storage has not been defined, it will be set to match the image. Otherwise the image must be compatible with @@ -71,17 +72,20 @@ public: If srgb is true and storage is determined by this call, then an sRGB pixel format will be used. */ - void image(const Graphics::Image &, bool srgb = false); + virtual void image(const Graphics::Image &, unsigned lv, bool srgb = false); + + using Texture::image; private: - void image(const Graphics::Image &, bool, bool); + void image(const Graphics::Image &, unsigned, bool, bool); public: unsigned get_width() const { return width; } unsigned get_height() const { return height; } private: - void get_level_size(unsigned, unsigned &, unsigned &); + unsigned get_n_levels() const; + void get_level_size(unsigned, unsigned &, unsigned &) const; public: virtual Resource::AsyncLoader *load(IO::Seekable &, const Resources * = 0);