X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.h;h=639d47a6cee591d3a39ad6cbeced110c75550a0a;hb=f159ebc4120fb057c9d59efb0e5c7c36bff6f40a;hp=35346e0091e2bbc8a24bf827bec4a96d921cbbd8;hpb=edd2a01b3c696df8630ac6a97e9b55a95fe7e112;p=libs%2Fgl.git diff --git a/source/texture2d.h b/source/texture2d.h index 35346e00..639d47a6 100644 --- a/source/texture2d.h +++ b/source/texture2d.h @@ -12,8 +12,8 @@ namespace GL { /** Two-dimensional texture. Consists of an array of texels in the shape of a -rectangle. Texture coordinate have a principal range of [0, 1]. This is the -most common type of texture. +rectangle. Texture coordinate have a range of [0, 1]. Coordinates outside of +this range are subject to wrapping. This is the most common type of texture. */ class Texture2D: public Texture { @@ -22,7 +22,10 @@ public: { public: Loader(Texture2D &); + Loader(Texture2D &, Collection &); private: + void init(); + void image_data(const std::string &); void raw_data(const std::string &); void storage(PixelFormat, unsigned, unsigned); @@ -45,7 +48,7 @@ public: /** Allocates storage for the texture. The contents are initially undefined. If storage has already been allocated, does nothing. */ void allocate(unsigned level); - + /** Uploads an image to the texture. Storage must be defined beforehand. The image data must have dimensions and format compatible with the defined storage. */ @@ -57,16 +60,18 @@ public: void sub_image(unsigned level, int x, int y, unsigned wd, unsigned ht, PixelFormat fmt, DataType type, const void *data); - /** Loads an image from a file and uploads it to the texture. If storage - has not been defined, it will be set to match the loaded image. Otherwise - the image must be compatible with the defined storage. */ - void load_image(const std::string &fn); + /// Loads a Graphics::Image from a file and uploads it to the texture. + void load_image(const std::string &fn, bool srgb = false); -private: - void image(const Graphics::Image &); + /** Uploads an image to the texture. If storage has not been defined, it + will be set to match the image. Otherwise the image must be compatible with + the defined storage. -public: - unsigned get_width() const { return width; } + If srgb is true and storage is determined by this call, then an sRGB pixel + format will be used. */ + void image(const Graphics::Image &, bool srgb = false); + + unsigned get_width() const { return width; } unsigned get_height() const { return height; } private: