X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.h;h=5784645b03356d5baebc2ecb75c4e17585a34472;hb=927a1aa0a3a27e463ec0efc08bd08e7c4e969909;hp=30eab26c47d648cd91bbc6ec7aab4c542ec7322e;hpb=d1800d7ea80290f4913d0203241cef1409656522;p=libs%2Fgl.git diff --git a/source/texture2d.h b/source/texture2d.h index 30eab26c..5784645b 100644 --- a/source/texture2d.h +++ b/source/texture2d.h @@ -9,15 +9,13 @@ Distributed under the LGPL #define MSP_GL_TEXTURE2D_H_ #include -#include +#include #include "pixelformat.h" #include "texture.h" namespace Msp { namespace GL { -class Image; - /** Two-dimensional texture class. This is the most common type of texture. */ @@ -54,13 +52,13 @@ public: this, and the image must have dimensions conforming to the specified storage. */ - void image(int level, PixelFormat fmt, GLenum type, const void *data); + void image(int level, PixelFormat fmt, DataType type, const void *data); /** Uploads a sub-image into the texture. Unlike full image upload, there are no constraints on the size of the sub-image. */ - void sub_image(int level, int x, int y, sizei wd, sizei ht, PixelFormat fmt, GLenum type, const void *data); + void sub_image(int level, int x, int y, sizei wd, sizei ht, PixelFormat fmt, DataType type, const void *data); /** Loads an image from a file and uploads it to the texture. If storage() has @@ -72,7 +70,7 @@ public: sizei get_height() const { return height; } private: - void image(const Image &); + void image(const Graphics::Image &); }; } // namespace GL