X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.h;h=5784645b03356d5baebc2ecb75c4e17585a34472;hb=927a1aa0a3a27e463ec0efc08bd08e7c4e969909;hp=251561b99490c5ca93166bd9679e121a3fbc92d2;hpb=a361efc05fcad11b2918f3cd7abdebe794b131d8;p=libs%2Fgl.git diff --git a/source/texture2d.h b/source/texture2d.h index 251561b9..5784645b 100644 --- a/source/texture2d.h +++ b/source/texture2d.h @@ -9,6 +9,7 @@ Distributed under the LGPL #define MSP_GL_TEXTURE2D_H_ #include +#include #include "pixelformat.h" #include "texture.h" @@ -20,6 +21,17 @@ Two-dimensional texture class. This is the most common type of texture. */ class Texture2D: public Texture { +public: + class Loader: public Texture::Loader + { + public: + Loader(Texture2D &); + private: + void image_data(const std::string &); + void raw_data(const std::string &); + void storage(PixelFormat, unsigned, unsigned, unsigned); + }; + private: PixelFormat ifmt; sizei width; @@ -40,13 +52,13 @@ public: this, and the image must have dimensions conforming to the specified storage. */ - void image(int level, PixelFormat fmt, GLenum type, const void *data); + void image(int level, PixelFormat fmt, DataType type, const void *data); /** Uploads a sub-image into the texture. Unlike full image upload, there are no constraints on the size of the sub-image. */ - void sub_image(int level, int x, int y, sizei wd, sizei ht, PixelFormat fmt, GLenum type, const void *data); + void sub_image(int level, int x, int y, sizei wd, sizei ht, PixelFormat fmt, DataType type, const void *data); /** Loads an image from a file and uploads it to the texture. If storage() has @@ -56,6 +68,9 @@ public: sizei get_width() const { return width; } sizei get_height() const { return height; } + +private: + void image(const Graphics::Image &); }; } // namespace GL