X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.h;h=5784645b03356d5baebc2ecb75c4e17585a34472;hb=927a1aa0a3a27e463ec0efc08bd08e7c4e969909;hp=13073a2d74ea98cade27a9212229a365137e7175;hpb=e92458a4a0e6191bff549a8b316dbbbd7c56e90f;p=libs%2Fgl.git diff --git a/source/texture2d.h b/source/texture2d.h index 13073a2d..5784645b 100644 --- a/source/texture2d.h +++ b/source/texture2d.h @@ -9,15 +9,13 @@ Distributed under the LGPL #define MSP_GL_TEXTURE2D_H_ #include -#include +#include #include "pixelformat.h" #include "texture.h" namespace Msp { namespace GL { -class Image; - /** Two-dimensional texture class. This is the most common type of texture. */ @@ -72,7 +70,7 @@ public: sizei get_height() const { return height; } private: - void image(const Image &); + void image(const Graphics::Image &); }; } // namespace GL