X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.h;h=485867dd14f48e3a7dce09b7a4d9600856f152a9;hb=4f8c3fd99d21b455e83d2d315be60669b2afc122;hp=ff4d35b64b24685661f842b6f652604b0d4220a4;hpb=e003d7a1497dad3b13e4e88e681f8fa2afc40c83;p=libs%2Fgl.git diff --git a/source/texture2d.h b/source/texture2d.h index ff4d35b6..485867dd 100644 --- a/source/texture2d.h +++ b/source/texture2d.h @@ -18,7 +18,7 @@ most common type of texture. class Texture2D: public Texture { public: - class Loader: public Texture::Loader + class Loader: public Msp::DataFile::DerivedObjectLoader { public: Loader(Texture2D &); @@ -62,11 +62,15 @@ public: the image must be compatible with the defined storage. */ void load_image(const std::string &fn); - unsigned get_width() const { return width; } + /** Uploads an image to the texture. If storage has not been defined, it + will be set to match the image. Otherwise the image must be compatible with + the defined storage. */ + void image(const Graphics::Image &); + + unsigned get_width() const { return width; } unsigned get_height() const { return height; } private: - void image(const Graphics::Image &); void get_level_size(unsigned, unsigned &, unsigned &); };