X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.h;h=35346e0091e2bbc8a24bf827bec4a96d921cbbd8;hb=edd2a01b3c696df8630ac6a97e9b55a95fe7e112;hp=05fbbce2e80b6362e576077ca4fe019311576f46;hpb=48d253c9f19c04c6940bfc932a78c51ea24e2e75;p=libs%2Fgl.git diff --git a/source/texture2d.h b/source/texture2d.h index 05fbbce2..35346e00 100644 --- a/source/texture2d.h +++ b/source/texture2d.h @@ -11,12 +11,14 @@ namespace Msp { namespace GL { /** -Two-dimensional texture class. This is the most common type of texture. +Two-dimensional texture. Consists of an array of texels in the shape of a +rectangle. Texture coordinate have a principal range of [0, 1]. This is the +most common type of texture. */ class Texture2D: public Texture { public: - class Loader: public Texture::Loader + class Loader: public Msp::DataFile::DerivedObjectLoader { public: Loader(Texture2D &); @@ -36,39 +38,38 @@ private: public: Texture2D(); - /** - Defines the texture storage. This function may only be successfully called - once. - */ + /** Defines storage structure for the texture. Must be called before an + image can be uploaded. Once storage is defined, it can't be changed. */ void storage(PixelFormat fmt, unsigned wd, unsigned ht); - /** Allocates texture storage. If storage has already been allocated, this - function does nothing. */ + /** Allocates storage for the texture. The contents are initially + undefined. If storage has already been allocated, does nothing. */ void allocate(unsigned level); - /** Uploads an image to the texture. storage() must have been called prior to - this, and the image must have dimensions conforming to the specified - storage. For level>0, mipmapping rules apply to the image dimensions. */ + /** Uploads an image to the texture. Storage must be defined beforehand. + The image data must have dimensions and format compatible with the defined + storage. */ void image(unsigned level, PixelFormat fmt, DataType type, const void *data); - /** - Uploads a sub-image into the texture. Unlike full image upload, there are - no constraints on the size of the sub-image. - */ - void sub_image(unsigned level, int x, int y, unsigned wd, unsigned ht, PixelFormat fmt, DataType type, const void *data); + /** Updates a rectangular region of the texture. Storage must be defined + and allocated beforehand. The update region must be fully inside the + texture. */ + void sub_image(unsigned level, int x, int y, unsigned wd, unsigned ht, + PixelFormat fmt, DataType type, const void *data); - /** - Loads an image from a file and uploads it to the texture. If storage() has - not been called, the storage format will be set to match the loaded image. - */ + /** Loads an image from a file and uploads it to the texture. If storage + has not been defined, it will be set to match the loaded image. Otherwise + the image must be compatible with the defined storage. */ void load_image(const std::string &fn); +private: + void image(const Graphics::Image &); + +public: unsigned get_width() const { return width; } unsigned get_height() const { return height; } private: - void image(const Graphics::Image &); - void require_storage(); void get_level_size(unsigned, unsigned &, unsigned &); };