X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.h;h=2a49eca572ee06e25a7a770488b0639d6fd07fc9;hb=HEAD;hp=30eab26c47d648cd91bbc6ec7aab4c542ec7322e;hpb=d1800d7ea80290f4913d0203241cef1409656522;p=libs%2Fgl.git diff --git a/source/texture2d.h b/source/texture2d.h deleted file mode 100644 index 30eab26c..00000000 --- a/source/texture2d.h +++ /dev/null @@ -1,81 +0,0 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - -#ifndef MSP_GL_TEXTURE2D_H_ -#define MSP_GL_TEXTURE2D_H_ - -#include -#include -#include "pixelformat.h" -#include "texture.h" - -namespace Msp { -namespace GL { - -class Image; - -/** -Two-dimensional texture class. This is the most common type of texture. -*/ -class Texture2D: public Texture -{ -public: - class Loader: public Texture::Loader - { - public: - Loader(Texture2D &); - private: - void image_data(const std::string &); - void raw_data(const std::string &); - void storage(PixelFormat, unsigned, unsigned, unsigned); - }; - -private: - PixelFormat ifmt; - sizei width; - sizei height; - int border; - -public: - Texture2D(); - - /** - Defines the texture storage. This function may only be successfully called - once. - */ - void storage(PixelFormat fmt, sizei wd, sizei ht, int brd); - - /** - Uploads an image to the texture. storage() must have been called prior to - this, and the image must have dimensions conforming to the specified - storage. - */ - void image(int level, PixelFormat fmt, GLenum type, const void *data); - - /** - Uploads a sub-image into the texture. Unlike full image upload, there are - no constraints on the size of the sub-image. - */ - void sub_image(int level, int x, int y, sizei wd, sizei ht, PixelFormat fmt, GLenum type, const void *data); - - /** - Loads an image from a file and uploads it to the texture. If storage() has - not been called, the storage format will be set to match the loaded image. - */ - void load_image(const std::string &fn); - - sizei get_width() const { return width; } - sizei get_height() const { return height; } - -private: - void image(const Image &); -}; - -} // namespace GL -} // namespace Msp - -#endif