X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.h;h=2a49eca572ee06e25a7a770488b0639d6fd07fc9;hb=HEAD;hp=1f8b5f7ea557e94abcded7d8f7fd423b7fea7cdd;hpb=cdf928f03f4d8383b8fa978abc4c255a850ec061;p=libs%2Fgl.git diff --git a/source/texture2d.h b/source/texture2d.h deleted file mode 100644 index 1f8b5f7e..00000000 --- a/source/texture2d.h +++ /dev/null @@ -1,89 +0,0 @@ -#ifndef MSP_GL_TEXTURE2D_H_ -#define MSP_GL_TEXTURE2D_H_ - -#include -#include -#include "texture.h" - -namespace Msp { -namespace GL { - -/** -Two-dimensional texture. Consists of an array of texels in the shape of a -rectangle. Texture coordinate have a range of [0, 1]. Coordinates outside of -this range are subject to wrapping. This is the most common type of texture. -*/ -class Texture2D: public Texture -{ -public: - class Loader: public Msp::DataFile::DerivedObjectLoader - { - public: - Loader(Texture2D &); - Loader(Texture2D &, Collection &); - private: - void init(); - - void raw_data(const std::string &); - void storage(PixelFormat, unsigned, unsigned); - }; - -private: - class AsyncLoader; - - unsigned width; - unsigned height; - unsigned allocated; - -public: - Texture2D(ResourceManager * = 0); - virtual ~Texture2D(); - - /** Defines storage structure for the texture. Must be called before an - image can be uploaded. Once storage is defined, it can't be changed. */ - void storage(PixelFormat fmt, unsigned wd, unsigned ht); - - /** Allocates storage for the texture. The contents are initially - undefined. If storage has already been allocated, does nothing. */ - void allocate(unsigned level); - - /** Uploads an image to the texture. Storage must be defined beforehand. - The image data must have dimensions and format compatible with the defined - storage. */ - void image(unsigned level, PixelFormat fmt, DataType type, const void *data); - - /** Updates a rectangular region of the texture. Storage must be defined - and allocated beforehand. The update region must be fully inside the - texture. */ - void sub_image(unsigned level, int x, int y, unsigned wd, unsigned ht, - PixelFormat fmt, DataType type, const void *data); - - /** Uploads an image to the texture. If storage has not been defined, it - will be set to match the image. Otherwise the image must be compatible with - the defined storage. - - If srgb is true and storage is determined by this call, then an sRGB pixel - format will be used. */ - virtual void image(const Graphics::Image &, bool srgb = false); - -private: - void image(const Graphics::Image &, bool, bool); - -public: - unsigned get_width() const { return width; } - unsigned get_height() const { return height; } - -private: - unsigned get_n_levels() const; - void get_level_size(unsigned, unsigned &, unsigned &) const; - -public: - virtual Resource::AsyncLoader *load(IO::Seekable &, const Resources * = 0); - virtual UInt64 get_data_size() const; - virtual void unload(); -}; - -} // namespace GL -} // namespace Msp - -#endif