X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.cpp;h=b8f2f26b7076320f78f5ef792dc69a9acd7e1b82;hb=b8b06a0ff96763ba7e188d9fcacbd8c0e3dcd515;hp=fbf86a43b77fe79dc2f81120a98b516aeea05b85;hpb=a80b074c70ec991f27114efd13686038cf42c493;p=libs%2Fgl.git diff --git a/source/texture2d.cpp b/source/texture2d.cpp index fbf86a43..b8f2f26b 100644 --- a/source/texture2d.cpp +++ b/source/texture2d.cpp @@ -6,7 +6,6 @@ Distributed under the LGPL */ #include "except.h" -#include "ilwrap.h" #include "texture2d.h" using namespace std; @@ -35,7 +34,7 @@ void Texture2D::storage(PixelFormat fmt, sizei wd, sizei ht, int brd) border=brd; } -void Texture2D::image(int level, PixelFormat fmt, GLenum type, const void *data) +void Texture2D::image(int level, PixelFormat fmt, DataType type, const void *data) { if(width==0) throw InvalidState("Texture storage has not been specified"); @@ -45,7 +44,7 @@ void Texture2D::image(int level, PixelFormat fmt, GLenum type, const void *data) glTexImage2D(target, level, ifmt, width, height, border, fmt, type, data); } -void Texture2D::sub_image(int level, int x, int y, sizei wd, sizei ht, PixelFormat fmt, GLenum type, const void *data) +void Texture2D::sub_image(int level, int x, int y, sizei wd, sizei ht, PixelFormat fmt, DataType type, const void *data) { if(width==0) throw InvalidState("Texture storage has not been specified"); @@ -57,23 +56,23 @@ void Texture2D::sub_image(int level, int x, int y, sizei wd, sizei ht, PixelForm void Texture2D::load_image(const string &fn) { - Image img; + Graphics::Image img; img.load_file(fn); image(img); } -void Texture2D::image(const Image &img) +void Texture2D::image(const Graphics::Image &img) { unsigned w=img.get_width(); unsigned h=img.get_height(); - PixelFormat fmt=img.get_format(); + PixelFormat fmt=pixelformat_from_graphics(img.get_format()); if(width==0) storage(fmt, w, h, 0); else if(w!=width || h!=height) throw IncompatibleData("Image does not match texture storage"); - image(0, fmt, GL_UNSIGNED_BYTE, img.get_data()); + image(0, fmt, UNSIGNED_BYTE, img.get_data()); } @@ -81,15 +80,28 @@ Texture2D::Loader::Loader(Texture2D &t): Texture::Loader(t) { add("image_data", &Loader::image_data); + add("raw_data", &Loader::raw_data); + add("storage", &Loader::storage); } void Texture2D::Loader::image_data(const string &data) { - Image img; - img.load_lump(data.data(), data.size()); + Graphics::Image img; + img.load_memory(data.data(), data.size()); static_cast(tex).image(img); } +void Texture2D::Loader::raw_data(const string &data) +{ + Texture2D &t2d=static_cast(tex);; + t2d.image(0, t2d.ifmt, UNSIGNED_BYTE, data.data()); +} + +void Texture2D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h, unsigned b) +{ + static_cast(tex).storage(fmt, w, h, b); +} + } // namespace GL } // namespace Msp