X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.cpp;h=8935933f995117322069ad1652b6b1d9ffc87d0c;hb=4d3bee9264c4e60fb811019fc1699e17a338d13d;hp=455c7314cb4d2a04676b1ac6e6612884e95ef212;hpb=a361efc05fcad11b2918f3cd7abdebe794b131d8;p=libs%2Fgl.git diff --git a/source/texture2d.cpp b/source/texture2d.cpp index 455c7314..8935933f 100644 --- a/source/texture2d.cpp +++ b/source/texture2d.cpp @@ -5,72 +5,99 @@ Copyright © 2007 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ +#include "bindable.h" #include "except.h" -#include "ilwrap.h" #include "texture2d.h" using namespace std; -#include - namespace Msp { namespace GL { Texture2D::Texture2D(): + Texture(GL_TEXTURE_2D), width(0), height(0) -{ - target=GL_TEXTURE_2D; - bind(); -} +{ } -void Texture2D::storage(PixelFormat fmt, sizei wd, sizei ht, int brd) +void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht, int brd) { if(width>0) throw InvalidState("Texture storage may only be specified once"); if(wd==0 || ht==0) throw InvalidParameterValue("Invalid texture dimensions"); - ifmt=fmt; - width=wd; - height=ht; - border=brd; + ifmt = fmt; + width = wd; + height = ht; + border = brd; } -void Texture2D::image(int level, PixelFormat fmt, GLenum type, const void *data) +void Texture2D::image(int level, PixelFormat fmt, DataType type, const void *data) { if(width==0) throw InvalidState("Texture storage has not been specified"); - maybe_bind(); - + Bind _bind(this, true); glTexImage2D(target, level, ifmt, width, height, border, fmt, type, data); } -void Texture2D::sub_image(int level, int x, int y, sizei wd, sizei ht, PixelFormat fmt, GLenum type, const void *data) +void Texture2D::sub_image(int level, int x, int y, unsigned wd, unsigned ht, PixelFormat fmt, DataType type, const void *data) { if(width==0) throw InvalidState("Texture storage has not been specified"); - maybe_bind(); - + Bind _bind(this, true); glTexSubImage2D(target, level, x, y, wd, ht, fmt, type, data); } void Texture2D::load_image(const string &fn) { - Image img; - img.load(fn); + Graphics::Image img; + img.load_file(fn); - unsigned w=img.get_width(); - unsigned h=img.get_height(); - PixelFormat fmt=img.get_format(); + image(img); +} + +void Texture2D::image(const Graphics::Image &img) +{ + unsigned w = img.get_width(); + unsigned h = img.get_height(); + PixelFormat fmt = pixelformat_from_graphics(img.get_format()); if(width==0) storage(fmt, w, h, 0); else if(w!=width || h!=height) throw IncompatibleData("Image does not match texture storage"); - image(0, fmt, GL_UNSIGNED_BYTE, img.get_data()); + image(0, fmt, UNSIGNED_BYTE, img.get_data()); +} + + +Texture2D::Loader::Loader(Texture2D &t): + Texture::Loader(t) +{ + add("image_data", &Loader::image_data); + add("raw_data", &Loader::raw_data); + add("storage", &Loader::storage); +} + +void Texture2D::Loader::image_data(const string &data) +{ + Graphics::Image img; + img.load_memory(data.data(), data.size()); + + static_cast(obj).image(img); +} + +void Texture2D::Loader::raw_data(const string &data) +{ + Texture2D &t2d = static_cast(obj); + t2d.image(0, t2d.ifmt, UNSIGNED_BYTE, data.data()); +} + +void Texture2D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h, unsigned b) +{ + static_cast(obj).storage(fmt, w, h, b); } } // namespace GL