X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.cpp;h=8935933f995117322069ad1652b6b1d9ffc87d0c;hb=020811d96d5c823686e5c2b0a392b95d1a321f05;hp=baee22eefc56b31f9fe41c44c53a888598c3cbba;hpb=e92458a4a0e6191bff549a8b316dbbbd7c56e90f;p=libs%2Fgl.git diff --git a/source/texture2d.cpp b/source/texture2d.cpp index baee22ee..8935933f 100644 --- a/source/texture2d.cpp +++ b/source/texture2d.cpp @@ -5,8 +5,8 @@ Copyright © 2007 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ +#include "bindable.h" #include "except.h" -#include "ilwrap.h" #include "texture2d.h" using namespace std; @@ -15,24 +15,22 @@ namespace Msp { namespace GL { Texture2D::Texture2D(): + Texture(GL_TEXTURE_2D), width(0), height(0) -{ - target=GL_TEXTURE_2D; - bind(); -} +{ } -void Texture2D::storage(PixelFormat fmt, sizei wd, sizei ht, int brd) +void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht, int brd) { if(width>0) throw InvalidState("Texture storage may only be specified once"); if(wd==0 || ht==0) throw InvalidParameterValue("Invalid texture dimensions"); - ifmt=fmt; - width=wd; - height=ht; - border=brd; + ifmt = fmt; + width = wd; + height = ht; + border = brd; } void Texture2D::image(int level, PixelFormat fmt, DataType type, const void *data) @@ -40,34 +38,32 @@ void Texture2D::image(int level, PixelFormat fmt, DataType type, const void *dat if(width==0) throw InvalidState("Texture storage has not been specified"); - maybe_bind(); - + Bind _bind(this, true); glTexImage2D(target, level, ifmt, width, height, border, fmt, type, data); } -void Texture2D::sub_image(int level, int x, int y, sizei wd, sizei ht, PixelFormat fmt, DataType type, const void *data) +void Texture2D::sub_image(int level, int x, int y, unsigned wd, unsigned ht, PixelFormat fmt, DataType type, const void *data) { if(width==0) throw InvalidState("Texture storage has not been specified"); - maybe_bind(); - + Bind _bind(this, true); glTexSubImage2D(target, level, x, y, wd, ht, fmt, type, data); } void Texture2D::load_image(const string &fn) { - Image img; + Graphics::Image img; img.load_file(fn); image(img); } -void Texture2D::image(const Image &img) +void Texture2D::image(const Graphics::Image &img) { - unsigned w=img.get_width(); - unsigned h=img.get_height(); - PixelFormat fmt=img.get_format(); + unsigned w = img.get_width(); + unsigned h = img.get_height(); + PixelFormat fmt = pixelformat_from_graphics(img.get_format()); if(width==0) storage(fmt, w, h, 0); else if(w!=width || h!=height) @@ -87,21 +83,21 @@ Texture2D::Loader::Loader(Texture2D &t): void Texture2D::Loader::image_data(const string &data) { - Image img; - img.load_lump(data.data(), data.size()); + Graphics::Image img; + img.load_memory(data.data(), data.size()); - static_cast(tex).image(img); + static_cast(obj).image(img); } void Texture2D::Loader::raw_data(const string &data) { - Texture2D &t2d=static_cast(tex);; + Texture2D &t2d = static_cast(obj); t2d.image(0, t2d.ifmt, UNSIGNED_BYTE, data.data()); } void Texture2D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h, unsigned b) { - static_cast(tex).storage(fmt, w, h, b); + static_cast(obj).storage(fmt, w, h, b); } } // namespace GL