X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture2d.cpp;h=7a9701f5e616f448465c1335f695b871d3d34d04;hb=1fd01d88c69f7814b2d3e1b12cf0d257fffa6db7;hp=be4e1a112d08e8c02f189fbcd951dce4dfcdcf2c;hpb=2e7f19b895424c3a77940e648639f8df2b395d0f;p=libs%2Fgl.git diff --git a/source/texture2d.cpp b/source/texture2d.cpp index be4e1a11..7a9701f5 100644 --- a/source/texture2d.cpp +++ b/source/texture2d.cpp @@ -1,5 +1,7 @@ +#include #include "bindable.h" #include "error.h" +#include "pixelstore.h" #include "texture2d.h" using namespace std; @@ -20,6 +22,7 @@ void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht) throw invalid_operation("Texture2D::storage"); if(wd==0 || ht==0) throw invalid_argument("Texture2D::storage"); + require_pixelformat(fmt); ifmt = fmt; width = wd; @@ -79,10 +82,13 @@ void Texture2D::image(const Graphics::Image &img) unsigned h = img.get_height(); PixelFormat fmt = pixelformat_from_graphics(img.get_format()); if(width==0) - storage(fmt, w, h); + storage(storage_pixelformat_from_graphics(img.get_format()), w, h); else if(w!=width || h!=height) throw incompatible_data("Texture2D::image"); + PixelStore pstore = PixelStore::from_image(img); + Bind _bind_ps(pstore, true); + image(0, fmt, UNSIGNED_BYTE, img.get_data()); } @@ -99,7 +105,7 @@ void Texture2D::get_level_size(unsigned level, unsigned &w, unsigned &h) Texture2D::Loader::Loader(Texture2D &t): - Texture::Loader(t) + DataFile::DerivedObjectLoader(t) { add("image_data", &Loader::image_data); add("raw_data", &Loader::raw_data); @@ -110,20 +116,20 @@ Texture2D::Loader::Loader(Texture2D &t): void Texture2D::Loader::image_data(const string &data) { Graphics::Image img; - img.load_memory(data.data(), data.size()); + IO::Memory mem(data.data(), data.size()); + img.load_io(mem); - static_cast(obj).image(img); + obj.image(img); } void Texture2D::Loader::raw_data(const string &data) { - Texture2D &t2d = static_cast(obj); - t2d.image(0, t2d.ifmt, UNSIGNED_BYTE, data.data()); + obj.image(0, obj.ifmt, UNSIGNED_BYTE, data.data()); } void Texture2D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h) { - static_cast(obj).storage(fmt, w, h); + obj.storage(fmt, w, h); } void Texture2D::Loader::storage_b(PixelFormat fmt, unsigned w, unsigned h, unsigned)