X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture1d.cpp;h=78c9ed0c54209a067c51516126b797289ddb82d4;hb=4a577ddc946bd279d7bc4942a2ce4c46c7ef5d35;hp=046fca6fa4eccbe49a5a5174ba498adefc1b892c;hpb=f35535633aab06e80f0666d8551431364654c6dc;p=libs%2Fgl.git diff --git a/source/texture1d.cpp b/source/texture1d.cpp index 046fca6f..78c9ed0c 100644 --- a/source/texture1d.cpp +++ b/source/texture1d.cpp @@ -23,6 +23,9 @@ void Texture1D::storage(PixelFormat fmt, unsigned wd) throw invalid_operation("Texture1D::storage"); if(wd==0) throw invalid_argument("Texture1D::storage"); + + if(MSP_sized_internal_formats) + fmt = get_sized_pixelformat(fmt); require_pixelformat(fmt); ifmt = fmt; @@ -57,6 +60,32 @@ void Texture1D::image(unsigned level, PixelFormat fmt, DataType type, const void } } +void Texture1D::sub_image(unsigned level, int x, unsigned wd, PixelFormat fmt, DataType type, const void *data) +{ + if(width==0) + throw invalid_operation("Texture3D::image"); + + allocate(level); + + BindRestore _bind(this); + glTexSubImage1D(target, level, x, wd, fmt, type, data); +} + +void Texture1D::image(const Graphics::Image &img, bool srgb) +{ + if(img.get_height()!=1) + throw incompatible_data("Texture1D::image"); + + unsigned w = img.get_width(); + PixelFormat fmt = pixelformat_from_graphics(img.get_format()); + if(width==0) + storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w); + else if(w!=width) + throw incompatible_data("Texture1D::image"); + + image(0, fmt, UNSIGNED_BYTE, img.get_data()); +} + unsigned Texture1D::get_level_size(unsigned level) { return width>>level; @@ -67,5 +96,36 @@ UInt64 Texture1D::get_data_size() const return id ? width*get_pixel_size(ifmt) : 0; } + +Texture1D::Loader::Loader(Texture1D &t): + DataFile::DerivedObjectLoader(t) +{ + init(); +} + +Texture1D::Loader::Loader(Texture1D &t, Collection &c): + DataFile::DerivedObjectLoader(t, c) +{ + init(); +} + +void Texture1D::Loader::init() +{ + add("raw_data", &Loader::raw_data); + add("storage", &Loader::storage); +} + +void Texture1D::Loader::raw_data(const string &data) +{ + obj.image(0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data()); +} + +void Texture1D::Loader::storage(PixelFormat fmt, unsigned w) +{ + if(srgb) + fmt = get_srgb_pixelformat(fmt); + obj.storage(fmt, w); +} + } // namespace GL } // namespace Msp