X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture1d.cpp;h=553d4ffa8ab265f26f7d685b2c510a51bbb52286;hb=2ba5af95fb7341b0e6b212e28d03208c6747aae5;hp=f700d013b5dc6a55f88196695b8a8ec83b2242b9;hpb=4d7f66ea28c788e12f700216b9c53af9e71b8390;p=libs%2Fgl.git diff --git a/source/texture1d.cpp b/source/texture1d.cpp index f700d013..553d4ffa 100644 --- a/source/texture1d.cpp +++ b/source/texture1d.cpp @@ -1,3 +1,7 @@ +#include +#include +#include +#include #include "bindable.h" #include "error.h" #include "texture1d.h" @@ -9,57 +13,177 @@ namespace GL { Texture1D::Texture1D(): Texture(GL_TEXTURE_1D), - ifmt(RGB), width(0), allocated(0) -{ } +{ + static Require _req(MSP_texture1D); +} -void Texture1D::storage(PixelFormat fmt, unsigned wd) +void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv) { if(width>0) throw invalid_operation("Texture1D::storage"); if(wd==0) throw invalid_argument("Texture1D::storage"); - require_pixelformat(fmt); - ifmt = fmt; + set_format(fmt); width = wd; + levels = get_n_levels(); + if(lv) + levels = min(levels, lv); } void Texture1D::allocate(unsigned level) { + if(width==0) + throw invalid_operation("Texture1D::allocate"); + if(level>=levels) + throw invalid_argument("Texture1D::allocate"); if(allocated&(1< _bind(!ARB_direct_state_access, this); + if(ARB_direct_state_access) + glTextureStorage1D(id, levels, storage_fmt, width); + else + glTexStorage1D(target, levels, storage_fmt, width); + apply_swizzle(); + allocated |= (1<>=1, ++level) ; - allocated |= (1< _bind(!ARB_direct_state_access, this); + allocate(level); + + PixelComponents comp = get_components(storage_fmt); + DataType type = get_component_type(storage_fmt); + if(ARB_direct_state_access) + glTextureSubImage1D(id, level, x, wd, comp, type, data); + else + glTexSubImage1D(target, level, x, wd, comp, type, data); + + if(auto_gen_mipmap && level==0) + generate_mipmap(); +} + +void Texture1D::sub_image(unsigned level, int x, unsigned wd, PixelComponents comp, DataType type, const void *data) +{ + if(comp!=get_components(format) || type!=get_component_type(format)) + throw incompatible_data("Texture1D::sub_image"); + sub_image(level, x, wd, data); +} + +void Texture1D::image(const Graphics::Image &img, unsigned lv, bool srgb) +{ + if(img.get_height()!=1) + throw incompatible_data("Texture1D::image"); + + unsigned w = img.get_width(); + PixelFormat fmt = pixelformat_from_image(img); + if(width==0) + storage(make_pixelformat(get_components(fmt), get_component_type(fmt), srgb), w, lv); + else if(w!=width) + throw incompatible_data("Texture1D::image"); + + image(0, img.get_data()); +} + +unsigned Texture1D::get_n_levels() const +{ + unsigned n = 0; + for(unsigned s=width; s; s>>=1, ++n) ; + return n; +} + +unsigned Texture1D::get_level_size(unsigned level) const { return width>>level; } UInt64 Texture1D::get_data_size() const { - return id ? width*get_pixel_size(ifmt) : 0; + return id ? width*get_pixel_size(storage_fmt) : 0; +} + + +Texture1D::Loader::Loader(Texture1D &t): + DataFile::DerivedObjectLoader(t) +{ + init(); +} + +Texture1D::Loader::Loader(Texture1D &t, Collection &c): + DataFile::DerivedObjectLoader(t, c) +{ + init(); +} + +void Texture1D::Loader::init() +{ + add("raw_data", &Loader::raw_data); + add("storage", &Loader::storage); + add("storage", &Loader::storage_levels); +} + +void Texture1D::Loader::raw_data(const string &data) +{ + obj.image(0, data.data()); +} + +void Texture1D::Loader::storage(PixelFormat fmt, unsigned w) +{ + obj.storage(fmt, w); +} + +void Texture1D::Loader::storage_levels(PixelFormat fmt, unsigned w, unsigned l) +{ + obj.storage(fmt, w, l); } } // namespace GL