X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture1d.cpp;h=24266150672a90fab1f1a5acd4fd8cb4d16f849a;hb=9087cc0;hp=accd0e0c06c76a4bfe0b91f828cc840c5becff49;hpb=7d7a8f9e77a526fd5f2920b9005805e56a4b686c;p=libs%2Fgl.git diff --git a/source/texture1d.cpp b/source/texture1d.cpp index accd0e0c..24266150 100644 --- a/source/texture1d.cpp +++ b/source/texture1d.cpp @@ -1,3 +1,6 @@ +#include +#include +#include #include #include "bindable.h" #include "error.h" @@ -10,53 +13,119 @@ namespace GL { Texture1D::Texture1D(): Texture(GL_TEXTURE_1D), - ifmt(RGB), width(0), allocated(0) { static Require _req(MSP_texture1D); } -void Texture1D::storage(PixelFormat fmt, unsigned wd) +void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv) { if(width>0) throw invalid_operation("Texture1D::storage"); if(wd==0) throw invalid_argument("Texture1D::storage"); - require_pixelformat(fmt); - ifmt = fmt; + set_internal_format(fmt); width = wd; + levels = get_n_levels(); + if(lv) + levels = min(levels, lv); } void Texture1D::allocate(unsigned level) { + if(width==0) + throw invalid_operation("Texture1D::allocate"); + if(level>=levels) + throw invalid_argument("Texture1D::allocate"); if(allocated&(1< _bind(!ARB_direct_state_access, this); + if(ARB_direct_state_access) + glTextureStorage1D(id, levels, ifmt, width); + else + glTexStorage1D(target, levels, ifmt, width); + apply_swizzle(); + allocated |= (1<>=1, ++level) ; - allocated |= (1< _bind(!ARB_direct_state_access, this); + allocate(level); + + comp = get_upload_components(comp); + if(ARB_direct_state_access) + glTextureSubImage1D(id, level, x, wd, comp, type, data); + else + glTexSubImage1D(target, level, x, wd, comp, type, data); + + if(auto_gen_mipmap && level==0) + generate_mipmap(); +} + +void Texture1D::image(const Graphics::Image &img, unsigned lv, bool srgb) +{ + if(img.get_height()!=1) + throw incompatible_data("Texture1D::image"); + + unsigned w = img.get_width(); + PixelFormat fmt = pixelformat_from_image(img); + PixelComponents comp = get_components(fmt); + DataType type = get_component_type(fmt); + if(width==0) + storage(make_pixelformat(comp, type, srgb), w, lv); + else if(w!=width) + throw incompatible_data("Texture1D::image"); + + image(0, comp, type, img.get_data()); +} + +unsigned Texture1D::get_n_levels() const +{ + unsigned n = 0; + for(unsigned s=width; s; s>>=1, ++n) ; + return n; +} + +unsigned Texture1D::get_level_size(unsigned level) const { return width>>level; } @@ -66,5 +135,40 @@ UInt64 Texture1D::get_data_size() const return id ? width*get_pixel_size(ifmt) : 0; } + +Texture1D::Loader::Loader(Texture1D &t): + DataFile::DerivedObjectLoader(t) +{ + init(); +} + +Texture1D::Loader::Loader(Texture1D &t, Collection &c): + DataFile::DerivedObjectLoader(t, c) +{ + init(); +} + +void Texture1D::Loader::init() +{ + add("raw_data", &Loader::raw_data); + add("storage", &Loader::storage); + add("storage", &Loader::storage_levels); +} + +void Texture1D::Loader::raw_data(const string &data) +{ + obj.image(0, get_components(obj.ifmt), get_component_type(obj.ifmt), data.data()); +} + +void Texture1D::Loader::storage(PixelFormat fmt, unsigned w) +{ + obj.storage(fmt, w); +} + +void Texture1D::Loader::storage_levels(PixelFormat fmt, unsigned w, unsigned l) +{ + obj.storage(fmt, w, l); +} + } // namespace GL } // namespace Msp