X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture1d.cpp;h=24266150672a90fab1f1a5acd4fd8cb4d16f849a;hb=9087cc0;hp=0dc85586cbc2e76c328077ca9b666b96c16873e9;hpb=e01371d38e290b4c526146fd5d1388bba8201233;p=libs%2Fgl.git diff --git a/source/texture1d.cpp b/source/texture1d.cpp index 0dc85586..24266150 100644 --- a/source/texture1d.cpp +++ b/source/texture1d.cpp @@ -1,3 +1,6 @@ +#include +#include +#include #include #include "bindable.h" #include "error.h" @@ -10,79 +13,109 @@ namespace GL { Texture1D::Texture1D(): Texture(GL_TEXTURE_1D), - ifmt(RGB), width(0), allocated(0) { static Require _req(MSP_texture1D); } -void Texture1D::storage(PixelFormat fmt, unsigned wd) +void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv) { if(width>0) throw invalid_operation("Texture1D::storage"); if(wd==0) throw invalid_argument("Texture1D::storage"); - if(MSP_sized_internal_formats) - fmt = get_sized_pixelformat(fmt); - require_pixelformat(fmt); - - ifmt = fmt; + set_internal_format(fmt); width = wd; + levels = get_n_levels(); + if(lv) + levels = min(levels, lv); } void Texture1D::allocate(unsigned level) { + if(width==0) + throw invalid_operation("Texture1D::allocate"); + if(level>=levels) + throw invalid_argument("Texture1D::allocate"); if(allocated&(1< _bind(!ARB_direct_state_access, this); + if(ARB_direct_state_access) + glTextureStorage1D(id, levels, ifmt, width); + else + glTexStorage1D(target, levels, ifmt, width); + apply_swizzle(); + allocated |= (1< _bind(!ARB_direct_state_access, this); allocate(level); - BindRestore _bind(this); - glTexSubImage1D(target, level, x, wd, fmt, type, data); + comp = get_upload_components(comp); + if(ARB_direct_state_access) + glTextureSubImage1D(id, level, x, wd, comp, type, data); + else + glTexSubImage1D(target, level, x, wd, comp, type, data); + + if(auto_gen_mipmap && level==0) + generate_mipmap(); } -void Texture1D::image(const Graphics::Image &img, bool srgb) +void Texture1D::image(const Graphics::Image &img, unsigned lv, bool srgb) { if(img.get_height()!=1) throw incompatible_data("Texture1D::image"); unsigned w = img.get_width(); - PixelFormat fmt = pixelformat_from_graphics(img.get_format()); + PixelFormat fmt = pixelformat_from_image(img); + PixelComponents comp = get_components(fmt); + DataType type = get_component_type(fmt); if(width==0) - storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w); + storage(make_pixelformat(comp, type, srgb), w, lv); else if(w!=width) throw incompatible_data("Texture1D::image"); - image(0, fmt, UNSIGNED_BYTE, img.get_data()); + image(0, comp, type, img.get_data()); } unsigned Texture1D::get_n_levels() const @@ -119,19 +152,23 @@ void Texture1D::Loader::init() { add("raw_data", &Loader::raw_data); add("storage", &Loader::storage); + add("storage", &Loader::storage_levels); } void Texture1D::Loader::raw_data(const string &data) { - obj.image(0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data()); + obj.image(0, get_components(obj.ifmt), get_component_type(obj.ifmt), data.data()); } void Texture1D::Loader::storage(PixelFormat fmt, unsigned w) { - if(srgb) - fmt = get_srgb_pixelformat(fmt); obj.storage(fmt, w); } +void Texture1D::Loader::storage_levels(PixelFormat fmt, unsigned w, unsigned l) +{ + obj.storage(fmt, w, l); +} + } // namespace GL } // namespace Msp