X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture.h;h=61b1bebdbac92611e9fcc853eea99a4a4e19a5a4;hb=e77c027ce8efb5dafd93bdd0f77504218a955665;hp=28f9cb328979efdcefc0c6934e250da56748cdb7;hpb=a4ec5410595ddf37bfbc0e85ad87d31a9cbf94f1;p=libs%2Fgl.git diff --git a/source/texture.h b/source/texture.h index 28f9cb32..61b1bebd 100644 --- a/source/texture.h +++ b/source/texture.h @@ -8,6 +8,8 @@ Distributed under the LGPL #ifndef MSP_GL_TEXTURE_H_ #define MSP_GL_TEXTURE_H_ +#include +#include #include "gl.h" #include "types.h" @@ -24,6 +26,9 @@ enum TextureFilter LINEAR_MIPMAP_LINEAR = GL_LINEAR_MIPMAP_LINEAR }; +std::istream &operator>>(std::istream &, TextureFilter &); + + /** Base class for textures. This class only defines operations common for all texture types and is not instantiable. For specifying images for textures, see @@ -31,10 +36,24 @@ one of the dimensioned texture classes. */ class Texture { +protected: + class Loader: public DataFile::Loader + { + protected: + Texture &tex; + + public: + Loader(Texture &); + void min_filter(TextureFilter); + void mag_filter(TextureFilter); + void generate_mipmap(bool); + }; + public: ~Texture(); void bind() const; + void bind_to(unsigned) const; void parameter(GLenum, int); void parameter(GLenum, float); void set_min_filter(TextureFilter f) { parameter(GL_TEXTURE_MIN_FILTER, f); }