X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture.h;h=580517257e5ffc844808aea112d465929a5d2519;hb=48fc090a59a5ff5c3f06ffe1acfe77b06dad2a86;hp=848517eb45c99da20a67c8261ed81488b7902ea3;hpb=ceae2a27dfc58310c5bab7e3aa3fedf0fa9a1f49;p=libs%2Fgl.git diff --git a/source/texture.h b/source/texture.h index 848517eb..58051725 100644 --- a/source/texture.h +++ b/source/texture.h @@ -1,16 +1,9 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_TEXTURE_H_ #define MSP_GL_TEXTURE_H_ -#include #include #include "gl.h" +#include "predicate.h" namespace Msp { namespace GL { @@ -25,7 +18,13 @@ enum TextureFilter LINEAR_MIPMAP_LINEAR = GL_LINEAR_MIPMAP_LINEAR }; -std::istream &operator>>(std::istream &, TextureFilter &); + +enum TextureWrap +{ + REPEAT = GL_REPEAT, + CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE, + MIRRORED_REPEAT = GL_MIRRORED_REPEAT +}; /** @@ -40,33 +39,66 @@ protected: { public: Loader(Texture &); - void min_filter(TextureFilter); - void mag_filter(TextureFilter); void generate_mipmap(bool); + void mag_filter(TextureFilter); + void min_filter(TextureFilter); + void wrap(TextureWrap); + void wrap_r(TextureWrap); + void wrap_s(TextureWrap); + void wrap_t(TextureWrap); + }; + + enum ParameterMask + { + MIN_FILTER = 1, + MAG_FILTER = 2, + WRAP_S = 4, + WRAP_T = 8, + WRAP_R = 16, + GENERATE_MIPMAP = 32, + COMPARE = 64, + COMPARE_FUNC = 128 }; + unsigned id; + GLenum target; + TextureFilter min_filter; + TextureFilter mag_filter; + TextureWrap wrap_s; + TextureWrap wrap_t; + TextureWrap wrap_r; + bool gen_mipmap; + bool compare; + Predicate cmp_func; + mutable int dirty_params; + + Texture(GLenum); + Texture(const Texture &); + Texture &operator=(const Texture &); public: ~Texture(); +protected: + void update_parameter(int) const; +public: + void set_min_filter(TextureFilter); + void set_mag_filter(TextureFilter); + void set_wrap(TextureWrap); + void set_wrap_s(TextureWrap); + void set_wrap_t(TextureWrap); + void set_wrap_r(TextureWrap); + void set_generate_mipmap(bool); + void set_compare_enabled(bool); + void set_compare_func(Predicate); + GLenum get_target() const { return target; } + unsigned get_id() const { return id; } + void bind() const; void bind_to(unsigned) const; - void parameter(GLenum, int); - void parameter(GLenum, float); - void set_min_filter(TextureFilter f) { parameter(GL_TEXTURE_MIN_FILTER, f); } - void set_mag_filter(TextureFilter f) { parameter(GL_TEXTURE_MAG_FILTER, f); } - GLenum get_target() const { return target; } - unsigned get_id() const { return id; } + static const Texture *current(); static void unbind(); static void unbind_from(unsigned); -protected: - unsigned id; - GLenum target; - - Texture(); - Texture(const Texture &); - Texture &operator=(const Texture &); - void maybe_bind() const; }; } // namespace GL