X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture.h;h=477eaca382fa55dbe6ab1925fb62677db1ed72c1;hb=912ae952489699769be43f90d4478263461964a4;hp=af0844c55e26938f00b2201e2f10abd576ece537;hpb=8d6ed0b5fb02e2a2f9142e869fd705c36f57a225;p=libs%2Fgl.git diff --git a/source/texture.h b/source/texture.h index af0844c5..477eaca3 100644 --- a/source/texture.h +++ b/source/texture.h @@ -8,6 +8,8 @@ namespace Msp { namespace GL { +class Resources; + enum TextureFilter { /// No filtering @@ -66,11 +68,18 @@ wrapping is applied. The default for all directions is REPEAT. class Texture { protected: - class Loader: public DataFile::ObjectLoader + class Loader: public DataFile::CollectionObjectLoader { + protected: + bool srgb; + public: Loader(Texture &); + Loader(Texture &, Collection &); private: + void init(); + + void filter(TextureFilter); void generate_mipmap(bool); void mag_filter(TextureFilter); void max_anisotropy(float); @@ -118,6 +127,11 @@ protected: public: void set_min_filter(TextureFilter); void set_mag_filter(TextureFilter); + + /** Sets filter for both minification and magnification. Since mipmapping + is not applicable to magnification, LINEAR is used instead. */ + void set_filter(TextureFilter); + void set_max_anisotropy(float); /** Sets the wrapping mode for all coordinates. */ @@ -143,11 +157,11 @@ public: GLenum get_target() const { return target; } unsigned get_id() const { return id; } - void bind() const; + void bind() const { bind_to(0); } void bind_to(unsigned) const; - static const Texture *current(); - static void unbind(); + static const Texture *current(unsigned = 0); + static void unbind() { unbind_from(0); } static void unbind_from(unsigned); };