X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture.cpp;h=fe27a04d9ddd830fa93f21d51052ec0ffc0da8cd;hb=6f8c0c6c088be92804cb413c0234bfb817ef2d8d;hp=bda29f05cdd5a2c63f93f8cc334503c1c8e1ef97;hpb=d2efbd8a32efa2a3ee8542efc846277af19d63e0;p=libs%2Fgl.git diff --git a/source/texture.cpp b/source/texture.cpp index bda29f05..fe27a04d 100644 --- a/source/texture.cpp +++ b/source/texture.cpp @@ -78,7 +78,7 @@ Texture::~Texture() DataType Texture::get_alloc_type(PixelFormat fmt) { - return (fmt==DEPTH_COMPONENT ? UNSIGNED_SHORT : UNSIGNED_BYTE); + return (get_base_pixelformat(fmt)==DEPTH_COMPONENT ? UNSIGNED_SHORT : UNSIGNED_BYTE); } void Texture::update_parameter(int mask) const @@ -172,21 +172,18 @@ void Texture::set_wrap_r(TextureWrap w) void Texture::set_generate_mipmap(bool gm) { - if(gm) + if(gm && !EXT_framebuffer_object) static Require _req(SGIS_generate_mipmap); gen_mipmap = gm; - if(get_gl_api()!=OPENGL_ES2) + if(!EXT_framebuffer_object) update_parameter(GENERATE_MIPMAP); } void Texture::auto_generate_mipmap() { - if(get_gl_api()==OPENGL_ES2) - { - // glGenerateMipmap is defined here - static Require _req(EXT_framebuffer_object); + // glGenerateMipmap is defined here + if(EXT_framebuffer_object) glGenerateMipmap(target); - } } void Texture::set_compare_enabled(bool c) @@ -288,11 +285,12 @@ void Texture::Loader::init() else srgb = false; + add("external_image", &Loader::external_image); add("filter", &Loader::filter); - add("max_anisotropy", &Loader::max_anisotropy); add("generate_mipmap", &Loader::generate_mipmap); add("image_data", &Loader::image_data); add("mag_filter", &Loader::mag_filter); + add("max_anisotropy", &Loader::max_anisotropy); add("min_filter", &Loader::min_filter); add("wrap", &Loader::wrap); add("wrap_r", &Loader::wrap_r); @@ -300,6 +298,15 @@ void Texture::Loader::init() add("wrap_t", &Loader::wrap_t); } +void Texture::Loader::external_image(const string &fn) +{ + Graphics::Image img; + RefPtr io = get_collection().open_raw(fn); + img.load_io(*io); + + obj.image(img, srgb); +} + void Texture::Loader::filter(TextureFilter f) { obj.set_filter(f); @@ -354,5 +361,12 @@ void Texture::Loader::wrap_t(TextureWrap w) obj.set_wrap_t(w); } + +bool is_mipmapped(TextureFilter filter) +{ + return (filter==NEAREST_MIPMAP_NEAREST || filter==NEAREST_MIPMAP_LINEAR || + filter==LINEAR_MIPMAP_NEAREST || filter==LINEAR_MIPMAP_LINEAR); +} + } // namespace GL } // namespace Msp