X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture.cpp;h=f6b5f8e4be06f6e0706de648d9a8f30da78bff56;hb=6fd9b09f47ff6a07bd5ca7f9e8887db3486bfcb1;hp=d22f189bdcad4cc0a3c0e2f7edb0d55f30c5adaf;hpb=2e7f19b895424c3a77940e648639f8df2b395d0f;p=libs%2Fgl.git diff --git a/source/texture.cpp b/source/texture.cpp index d22f189b..f6b5f8e4 100644 --- a/source/texture.cpp +++ b/source/texture.cpp @@ -1,3 +1,5 @@ +#include +#include #include #include "error.h" #include "texture.h" @@ -8,27 +10,22 @@ using namespace std; namespace Msp { namespace GL { -istream &operator>>(istream &in, TextureFilter &tf) +void operator>>(const LexicalConverter &c, TextureFilter &tf) { - string str; - in>>str; - - if(str=="NEAREST") + if(c.get()=="NEAREST") tf = NEAREST; - else if(str=="LINEAR") + else if(c.get()=="LINEAR") tf = LINEAR; - else if(str=="NEAREST_MIPMAP_NEAREST") + else if(c.get()=="NEAREST_MIPMAP_NEAREST") tf = NEAREST_MIPMAP_NEAREST; - else if(str=="NEAREST_MIPMAP_LINEAR") + else if(c.get()=="NEAREST_MIPMAP_LINEAR") tf = NEAREST_MIPMAP_LINEAR; - else if(str=="LINEAR_MIPMAP_NEAREST") + else if(c.get()=="LINEAR_MIPMAP_NEAREST") tf = LINEAR_MIPMAP_NEAREST; - else if(str=="LINEAR_MIPMAP_LINEAR") + else if(c.get()=="LINEAR_MIPMAP_LINEAR") tf = LINEAR_MIPMAP_LINEAR; else - in.setstate(ios_base::failbit); - - return in; + throw lexical_error(format("conversion of '%s' to TextureFilter", c.get())); } @@ -67,12 +64,14 @@ Texture::~Texture() void Texture::update_parameter(int mask) const { - if(current()==this) + if(TexUnit::current().get_texture()==this) { if(mask&MIN_FILTER) glTexParameteri(target, GL_TEXTURE_MIN_FILTER, min_filter); if(mask&MAG_FILTER) glTexParameteri(target, GL_TEXTURE_MAG_FILTER, mag_filter); + if(mask&MAX_ANISOTROPY) + glTexParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy); if(mask&WRAP_S) glTexParameteri(target, GL_TEXTURE_WRAP_S, wrap_s); if(mask&WRAP_T) @@ -102,6 +101,22 @@ void Texture::set_mag_filter(TextureFilter f) update_parameter(MAG_FILTER); } +void Texture::set_filter(TextureFilter f) +{ + set_min_filter(f); + set_mag_filter(f==NEAREST ? NEAREST : LINEAR); +} + +void Texture::set_max_anisotropy(float a) +{ + if(a<1.0f) + throw invalid_argument("Texture::set_max_anisotropy"); + else if(a>1.0f) + static Require _req(EXT_texture_filter_anisotropic); + max_anisotropy = a; + update_parameter(MAX_ANISOTROPY); +} + void Texture::set_wrap(TextureWrap w) { set_wrap_s(w); @@ -129,6 +144,8 @@ void Texture::set_wrap_r(TextureWrap w) void Texture::set_generate_mipmap(bool gm) { + if(gm) + static Require _req(SGIS_generate_mipmap); gen_mipmap = gm; update_parameter(GENERATE_MIPMAP); } @@ -145,18 +162,18 @@ void Texture::set_compare_func(Predicate f) update_parameter(COMPARE_FUNC); } -void Texture::bind() const +void Texture::bind_to(unsigned i) const { - const Texture *cur = TexUnit::current().get_texture(); - if(cur!=this) + TexUnit &unit = TexUnit::get_unit(i); + const Texture *cur = unit.get_texture(); + if(unit.set_texture(this)) { + unit.bind(); if(cur && cur->target!=target) glDisable(cur->target); if(!cur || cur->target!=target) glEnable(target); - glBindTexture(target, id); - TexUnit::current().set_texture(this); if(dirty_params) { @@ -166,38 +183,29 @@ void Texture::bind() const } } -void Texture::bind_to(unsigned i) const -{ - TexUnit::activate(i); - bind(); -} - -const Texture *Texture::current() +const Texture *Texture::current(unsigned i) { - return TexUnit::current().get_texture(); -} - -void Texture::unbind() -{ - const Texture *cur = TexUnit::current().get_texture(); - if(!cur) - return; - - glBindTexture(cur->target, 0); - glDisable(cur->target); - TexUnit::current().set_texture(0); + return TexUnit::get_unit(i).get_texture(); } void Texture::unbind_from(unsigned i) { - TexUnit::activate(i); - unbind(); + TexUnit &unit = TexUnit::get_unit(i); + const Texture *cur = unit.get_texture(); + if(unit.set_texture(0)) + { + unit.bind(); + glBindTexture(cur->target, 0); + glDisable(cur->target); + } } Texture::Loader::Loader(Texture &t): DataFile::ObjectLoader(t) { + add("filter", &Loader::filter); + add("max_anisotropy", &Loader::max_anisotropy); add("generate_mipmap", &Loader::generate_mipmap); add("mag_filter", &Loader::mag_filter); add("min_filter", &Loader::min_filter); @@ -207,6 +215,11 @@ Texture::Loader::Loader(Texture &t): add("wrap_t", &Loader::wrap_t); } +void Texture::Loader::filter(TextureFilter f) +{ + obj.set_filter(f); +} + void Texture::Loader::generate_mipmap(bool gm) { obj.set_generate_mipmap(gm); @@ -217,6 +230,11 @@ void Texture::Loader::mag_filter(TextureFilter f) obj.set_mag_filter(f); } +void Texture::Loader::max_anisotropy(float a) +{ + obj.set_max_anisotropy(a); +} + void Texture::Loader::min_filter(TextureFilter f) { obj.set_min_filter(f);