X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture.cpp;h=b528ca30f5b6ccaee0ac81c0e78e86226f345a1a;hb=e01371d38e290b4c526146fd5d1388bba8201233;hp=c2ea8ff7b854c95cf6bee17e5bfd43aed772f710;hpb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;p=libs%2Fgl.git diff --git a/source/texture.cpp b/source/texture.cpp index c2ea8ff7..b528ca30 100644 --- a/source/texture.cpp +++ b/source/texture.cpp @@ -1,4 +1,13 @@ -#include "except.h" +#include +#include +#include +#include +#include +#include +#include +#include "error.h" +#include "resourcemanager.h" +#include "resources.h" #include "texture.h" #include "texunit.h" @@ -7,27 +16,22 @@ using namespace std; namespace Msp { namespace GL { -istream &operator>>(istream &in, TextureFilter &tf) +void operator>>(const LexicalConverter &c, TextureFilter &tf) { - string str; - in>>str; - - if(str=="NEAREST") + if(c.get()=="NEAREST") tf = NEAREST; - else if(str=="LINEAR") + else if(c.get()=="LINEAR") tf = LINEAR; - else if(str=="NEAREST_MIPMAP_NEAREST") + else if(c.get()=="NEAREST_MIPMAP_NEAREST") tf = NEAREST_MIPMAP_NEAREST; - else if(str=="NEAREST_MIPMAP_LINEAR") + else if(c.get()=="NEAREST_MIPMAP_LINEAR") tf = NEAREST_MIPMAP_LINEAR; - else if(str=="LINEAR_MIPMAP_NEAREST") + else if(c.get()=="LINEAR_MIPMAP_NEAREST") tf = LINEAR_MIPMAP_NEAREST; - else if(str=="LINEAR_MIPMAP_LINEAR") + else if(c.get()=="LINEAR_MIPMAP_LINEAR") tf = LINEAR_MIPMAP_LINEAR; else - in.setstate(ios_base::failbit); - - return in; + throw lexical_error(format("conversion of '%s' to TextureFilter", c.get())); } @@ -40,11 +44,12 @@ void operator>>(const LexicalConverter &c, TextureWrap &tw) else if(c.get()=="MIRRORED_REPEAT") tw = MIRRORED_REPEAT; else - throw LexicalError("Invalid input in TextureWrap conversion"); + throw lexical_error(format("conversion of '%s' to TextureWrap", c.get())); } -Texture::Texture(GLenum t): +Texture::Texture(GLenum t, ResourceManager *m): + id(0), target(t), min_filter(NEAREST_MIPMAP_LINEAR), mag_filter(LINEAR), @@ -56,37 +61,58 @@ Texture::Texture(GLenum t): cmp_func(LEQUAL), dirty_params(0) { - glGenTextures(1, &id); + if(m) + set_manager(m); + else + glGenTextures(1, &id); } Texture::~Texture() { - glDeleteTextures(1, &id); + while(TexUnit *unit = TexUnit::find_unit(this)) + unbind_from(unit->get_index()); + + if(id) + glDeleteTextures(1, &id); +} + +DataType Texture::get_alloc_type(PixelFormat fmt) +{ + return (get_base_pixelformat(fmt)==DEPTH_COMPONENT ? UNSIGNED_SHORT : UNSIGNED_BYTE); } void Texture::update_parameter(int mask) const { - if(current()==this) + if(TexUnit::current().get_texture()!=this) { - if(mask&MIN_FILTER) - glTexParameteri(target, GL_TEXTURE_MIN_FILTER, min_filter); - if(mask&MAG_FILTER) - glTexParameteri(target, GL_TEXTURE_MAG_FILTER, mag_filter); - if(mask&WRAP_S) - glTexParameteri(target, GL_TEXTURE_WRAP_S, wrap_s); - if(mask&WRAP_T) - glTexParameteri(target, GL_TEXTURE_WRAP_T, wrap_t); - if(mask&WRAP_R) - glTexParameteri(target, GL_TEXTURE_WRAP_R, wrap_r); - if(mask&GENERATE_MIPMAP) - glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, gen_mipmap); - if(mask&COMPARE) - glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE)); - if(mask&COMPARE_FUNC) - glTexParameteri(target, GL_TEXTURE_COMPARE_FUNC, cmp_func); + TexUnit *unit = TexUnit::find_unit(this); + if(!unit) + { + dirty_params |= mask; + return; + } + + unit->bind(); } - else - dirty_params |= mask; + + if(mask&MIN_FILTER) + glTexParameteri(target, GL_TEXTURE_MIN_FILTER, min_filter); + if(mask&MAG_FILTER) + glTexParameteri(target, GL_TEXTURE_MAG_FILTER, mag_filter); + if(mask&MAX_ANISOTROPY) + glTexParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy); + if(mask&WRAP_S) + glTexParameteri(target, GL_TEXTURE_WRAP_S, wrap_s); + if(mask&WRAP_T) + glTexParameteri(target, GL_TEXTURE_WRAP_T, wrap_t); + if(mask&WRAP_R) + glTexParameteri(target, GL_TEXTURE_WRAP_R, wrap_r); + if(mask&GENERATE_MIPMAP) + glTexParameteri(target, GL_GENERATE_MIPMAP, gen_mipmap); + if(mask&COMPARE) + glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE)); + if(mask&COMPARE_FUNC) + glTexParameteri(target, GL_TEXTURE_COMPARE_FUNC, cmp_func); } void Texture::set_min_filter(TextureFilter f) @@ -101,11 +127,28 @@ void Texture::set_mag_filter(TextureFilter f) update_parameter(MAG_FILTER); } +void Texture::set_filter(TextureFilter f) +{ + set_min_filter(f); + set_mag_filter(f==NEAREST ? NEAREST : LINEAR); +} + +void Texture::set_max_anisotropy(float a) +{ + if(a<1.0f) + throw invalid_argument("Texture::set_max_anisotropy"); + else if(a>1.0f) + static Require _req(EXT_texture_filter_anisotropic); + max_anisotropy = a; + update_parameter(MAX_ANISOTROPY); +} + void Texture::set_wrap(TextureWrap w) { set_wrap_s(w); set_wrap_t(w); - set_wrap_r(w); + if(EXT_texture3D) + set_wrap_r(w); } void Texture::set_wrap_s(TextureWrap w) @@ -122,43 +165,82 @@ void Texture::set_wrap_t(TextureWrap w) void Texture::set_wrap_r(TextureWrap w) { + static Require _req(EXT_texture3D); wrap_r = w; update_parameter(WRAP_R); } void Texture::set_generate_mipmap(bool gm) { + if(gm) + static Require _req(SGIS_generate_mipmap); gen_mipmap = gm; - update_parameter(GENERATE_MIPMAP); + if(get_gl_api()!=OPENGL_ES2) + update_parameter(GENERATE_MIPMAP); +} + +void Texture::auto_generate_mipmap() +{ + if(get_gl_api()==OPENGL_ES2) + { + // glGenerateMipmap is defined here + static Require _req(EXT_framebuffer_object); + glGenerateMipmap(target); + } } void Texture::set_compare_enabled(bool c) { + if(c) + static Require _req(ARB_shadow); compare = c; update_parameter(COMPARE); } void Texture::set_compare_func(Predicate f) { + static Require _req(ARB_shadow); cmp_func = f; update_parameter(COMPARE_FUNC); } -void Texture::bind() const +void Texture::load_image(const string &fn, bool srgb) +{ + Graphics::Image img; + img.load_file(fn); + + image(img, srgb); +} + +void Texture::bind_to(unsigned i) const { - if(!target) - throw InvalidState("Attempt to bind a texture without target (should never happen)"); + if(!id) + { + if(manager) + manager->resource_used(*this); + if(!id) + { + unbind_from(i); + return; + } + } - const Texture *cur = TexUnit::current().get_texture(); - if(cur!=this) + TexUnit &unit = TexUnit::get_unit(i); + const Texture *old = unit.get_texture(); + if(unit.set_texture(this)) { - if(cur && cur->target!=target) - glDisable(cur->target); - if(!cur || cur->target!=target) - glEnable(target); + if(manager) + manager->resource_used(*this); + unit.bind(); + if(unit.supports_legacy()) + { + if(old && old->target!=target) + glDisable(old->target); + if(!old || old->target!=target) + glEnable(target); + } glBindTexture(target, id); - TexUnit::current().set_texture(this); if(dirty_params) { @@ -168,40 +250,50 @@ void Texture::bind() const } } -void Texture::bind_to(unsigned i) const +const Texture *Texture::current(unsigned i) { - TexUnit::activate(i); - bind(); + return TexUnit::get_unit(i).get_texture(); } -const Texture *Texture::current() +void Texture::unbind_from(unsigned i) { - return TexUnit::current().get_texture(); + TexUnit &unit = TexUnit::get_unit(i); + const Texture *cur = unit.get_texture(); + if(unit.set_texture(0)) + { + unit.bind(); + glBindTexture(cur->target, 0); + if(unit.supports_legacy()) + glDisable(cur->target); + } } -void Texture::unbind() -{ - const Texture *cur = TexUnit::current().get_texture(); - if(!cur) - return; - glBindTexture(cur->target, 0); - glDisable(cur->target); - TexUnit::current().set_texture(0); +Texture::Loader::Loader(Texture &t): + DataFile::CollectionObjectLoader(t, 0) +{ + init(); } -void Texture::unbind_from(unsigned i) +Texture::Loader::Loader(Texture &t, Collection &c): + DataFile::CollectionObjectLoader(t, &c) { - TexUnit::activate(i); - unbind(); + init(); } - -Texture::Loader::Loader(Texture &t): - DataFile::ObjectLoader(t) +void Texture::Loader::init() { + if(Resources *res = dynamic_cast(coll)) + srgb = res->get_srgb_conversion(); + else + srgb = false; + + add("external_image", &Loader::external_image); + add("filter", &Loader::filter); add("generate_mipmap", &Loader::generate_mipmap); + add("image_data", &Loader::image_data); add("mag_filter", &Loader::mag_filter); + add("max_anisotropy", &Loader::max_anisotropy); add("min_filter", &Loader::min_filter); add("wrap", &Loader::wrap); add("wrap_r", &Loader::wrap_r); @@ -209,16 +301,44 @@ Texture::Loader::Loader(Texture &t): add("wrap_t", &Loader::wrap_t); } +void Texture::Loader::external_image(const string &fn) +{ + Graphics::Image img; + RefPtr io = get_collection().open_raw(fn); + img.load_io(*io); + + obj.image(img, srgb); +} + +void Texture::Loader::filter(TextureFilter f) +{ + obj.set_filter(f); +} + void Texture::Loader::generate_mipmap(bool gm) { obj.set_generate_mipmap(gm); } +void Texture::Loader::image_data(const string &data) +{ + Graphics::Image img; + IO::Memory mem(data.data(), data.size()); + img.load_io(mem); + + obj.image(img, srgb); +} + void Texture::Loader::mag_filter(TextureFilter f) { obj.set_mag_filter(f); } +void Texture::Loader::max_anisotropy(float a) +{ + obj.set_max_anisotropy(a); +} + void Texture::Loader::min_filter(TextureFilter f) { obj.set_min_filter(f); @@ -244,5 +364,12 @@ void Texture::Loader::wrap_t(TextureWrap w) obj.set_wrap_t(w); } + +bool is_mipmapped(TextureFilter filter) +{ + return (filter==NEAREST_MIPMAP_NEAREST || filter==NEAREST_MIPMAP_LINEAR || + filter==LINEAR_MIPMAP_NEAREST || filter==LINEAR_MIPMAP_LINEAR); +} + } // namespace GL } // namespace Msp