X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexture.cpp;h=0fa65eadaed0f7b31508c6e9e4fa55a2d6ba4cfe;hb=0ef8e620a008e92069b0dd9ae4e972bc69430fc7;hp=3bd1df67068123a256b7ff7b8067c71f8ff7a1ca;hpb=619aae12e01f25e79626a94c973927e5599e99a5;p=libs%2Fgl.git diff --git a/source/texture.cpp b/source/texture.cpp index 3bd1df67..0fa65ead 100644 --- a/source/texture.cpp +++ b/source/texture.cpp @@ -2,6 +2,8 @@ #include #include #include "error.h" +#include "resourcemanager.h" +#include "resources.h" #include "texture.h" #include "texunit.h" @@ -42,7 +44,8 @@ void operator>>(const LexicalConverter &c, TextureWrap &tw) } -Texture::Texture(GLenum t): +Texture::Texture(GLenum t, ResourceManager *m): + id(0), target(t), min_filter(NEAREST_MIPMAP_LINEAR), mag_filter(LINEAR), @@ -54,39 +57,53 @@ Texture::Texture(GLenum t): cmp_func(LEQUAL), dirty_params(0) { - glGenTextures(1, &id); + if(m) + set_manager(m); + else + glGenTextures(1, &id); } Texture::~Texture() { - glDeleteTextures(1, &id); + while(TexUnit *unit = TexUnit::find_unit(this)) + unbind_from(unit->get_index()); + + if(id) + glDeleteTextures(1, &id); } void Texture::update_parameter(int mask) const { - if(current()==this) + if(TexUnit::current().get_texture()!=this) { - if(mask&MIN_FILTER) - glTexParameteri(target, GL_TEXTURE_MIN_FILTER, min_filter); - if(mask&MAG_FILTER) - glTexParameteri(target, GL_TEXTURE_MAG_FILTER, mag_filter); - if(mask&MAX_ANISOTROPY) - glTexParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy); - if(mask&WRAP_S) - glTexParameteri(target, GL_TEXTURE_WRAP_S, wrap_s); - if(mask&WRAP_T) - glTexParameteri(target, GL_TEXTURE_WRAP_T, wrap_t); - if(mask&WRAP_R) - glTexParameteri(target, GL_TEXTURE_WRAP_R, wrap_r); - if(mask&GENERATE_MIPMAP) - glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, gen_mipmap); - if(mask&COMPARE) - glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE)); - if(mask&COMPARE_FUNC) - glTexParameteri(target, GL_TEXTURE_COMPARE_FUNC, cmp_func); + TexUnit *unit = TexUnit::find_unit(this); + if(!unit) + { + dirty_params |= mask; + return; + } + + unit->bind(); } - else - dirty_params |= mask; + + if(mask&MIN_FILTER) + glTexParameteri(target, GL_TEXTURE_MIN_FILTER, min_filter); + if(mask&MAG_FILTER) + glTexParameteri(target, GL_TEXTURE_MAG_FILTER, mag_filter); + if(mask&MAX_ANISOTROPY) + glTexParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy); + if(mask&WRAP_S) + glTexParameteri(target, GL_TEXTURE_WRAP_S, wrap_s); + if(mask&WRAP_T) + glTexParameteri(target, GL_TEXTURE_WRAP_T, wrap_t); + if(mask&WRAP_R) + glTexParameteri(target, GL_TEXTURE_WRAP_R, wrap_r); + if(mask&GENERATE_MIPMAP) + glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, gen_mipmap); + if(mask&COMPARE) + glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE)); + if(mask&COMPARE_FUNC) + glTexParameteri(target, GL_TEXTURE_COMPARE_FUNC, cmp_func); } void Texture::set_min_filter(TextureFilter f) @@ -101,6 +118,12 @@ void Texture::set_mag_filter(TextureFilter f) update_parameter(MAG_FILTER); } +void Texture::set_filter(TextureFilter f) +{ + set_min_filter(f); + set_mag_filter(f==NEAREST ? NEAREST : LINEAR); +} + void Texture::set_max_anisotropy(float a) { if(a<1.0f) @@ -156,18 +179,21 @@ void Texture::set_compare_func(Predicate f) update_parameter(COMPARE_FUNC); } -void Texture::bind() const +void Texture::bind_to(unsigned i) const { - const Texture *cur = TexUnit::current().get_texture(); - if(cur!=this) + TexUnit &unit = TexUnit::get_unit(i); + const Texture *cur = unit.get_texture(); + if(unit.set_texture(this)) { + if(manager) + manager->resource_used(*this); + + unit.bind(); if(cur && cur->target!=target) glDisable(cur->target); if(!cur || cur->target!=target) glEnable(target); - glBindTexture(target, id); - TexUnit::current().set_texture(this); if(dirty_params) { @@ -177,38 +203,44 @@ void Texture::bind() const } } -void Texture::bind_to(unsigned i) const +const Texture *Texture::current(unsigned i) { - TexUnit::activate(i); - bind(); + return TexUnit::get_unit(i).get_texture(); } -const Texture *Texture::current() +void Texture::unbind_from(unsigned i) { - return TexUnit::current().get_texture(); + TexUnit &unit = TexUnit::get_unit(i); + const Texture *cur = unit.get_texture(); + if(unit.set_texture(0)) + { + unit.bind(); + glBindTexture(cur->target, 0); + glDisable(cur->target); + } } -void Texture::unbind() -{ - const Texture *cur = TexUnit::current().get_texture(); - if(!cur) - return; - glBindTexture(cur->target, 0); - glDisable(cur->target); - TexUnit::current().set_texture(0); +Texture::Loader::Loader(Texture &t): + DataFile::CollectionObjectLoader(t, 0) +{ + init(); } -void Texture::unbind_from(unsigned i) +Texture::Loader::Loader(Texture &t, Collection &c): + DataFile::CollectionObjectLoader(t, &c) { - TexUnit::activate(i); - unbind(); + init(); } - -Texture::Loader::Loader(Texture &t): - DataFile::ObjectLoader(t) +void Texture::Loader::init() { + if(Resources *res = dynamic_cast(coll)) + srgb = res->get_srgb_conversion(); + else + srgb = false; + + add("filter", &Loader::filter); add("max_anisotropy", &Loader::max_anisotropy); add("generate_mipmap", &Loader::generate_mipmap); add("mag_filter", &Loader::mag_filter); @@ -219,6 +251,11 @@ Texture::Loader::Loader(Texture &t): add("wrap_t", &Loader::wrap_t); } +void Texture::Loader::filter(TextureFilter f) +{ + obj.set_filter(f); +} + void Texture::Loader::generate_mipmap(bool gm) { obj.set_generate_mipmap(gm);