X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftext.h;h=6ddbb231b37871089f90e6cc90ecfa3ba1a735e9;hb=2aa99730d8c3106deeac1186e057055604835752;hp=7be119216aae4086210e8cfec8133be9b65a2c8d;hpb=a87d05583cb7dffaf0e0f5eb9f9b2fc0bcf656e1;p=libs%2Fgltk.git diff --git a/source/text.h b/source/text.h index 7be1192..6ddbb23 100644 --- a/source/text.h +++ b/source/text.h @@ -3,12 +3,14 @@ #include #include +#include "state.h" namespace Msp { namespace GLtk { class Geometry; class Part; +class PartCache; class Style; /** @@ -20,34 +22,55 @@ private: struct Line { unsigned start; + unsigned bytes; unsigned length; unsigned width; }; - const Style *const &style; + struct RenderData; + struct CoordsToGeomData; + + const Style *style; std::string text; std::vector lines; public: - Text(const Style *const &); - Text(const Style *const &, const std::string &); + Text(); + Text(const Style &, const std::string &); + + void set_style(const Style *); unsigned get_width() const; unsigned get_height() const; + void autosize(const Part &, Geometry &) const; void set(const std::string &); void erase(unsigned, unsigned); void insert(unsigned, const std::string &); const std::string &get() const { return text; } unsigned size() const { return text.size(); } + unsigned get_n_lines() const { return lines.size(); } + unsigned get_visible_lines(const Part &, const Geometry &, unsigned *) const; + unsigned get_line_length(unsigned) const; + unsigned move_offset(unsigned, int) const; + void offset_to_coords(unsigned, unsigned &, unsigned &) const; + unsigned coords_to_offset(unsigned, unsigned) const; + Geometry coords_to_geometry(const Part &, const Geometry &, unsigned, unsigned, unsigned) const; - void update_style(); - - void render(const Part &, const Geometry &) const; + void build(const Part &, State, const Geometry &, PartCache &) const; + void build(const Part &, State, const Geometry &, unsigned, PartCache &) const; Text &operator=(const std::string &); private: void find_lines(); + unsigned count_characters(unsigned, unsigned) const; + void check_alignment(unsigned) const; + + template + void process_lines(const Part &, const Geometry &, unsigned, void (Text::*)(unsigned, const Geometry &, T &) const, T &) const; + + void build_line(unsigned, const Geometry &, RenderData &) const; + void coords_to_geom_line(unsigned, const Geometry &, CoordsToGeomData &) const; }; } // namespace GLtk