X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftechnique.h;h=d1fab38f7ad9649f45d7c2be6b9fd4f805a1e3d0;hb=f33a98b1a044c8ac7b12778cbca6c4a124875e4a;hp=7c384f469bb0084770191484e4bcea315691efc6;hpb=f9b2b3330ad7234721ad3f971a7cbc0226a017d7;p=libs%2Fgl.git diff --git a/source/technique.h b/source/technique.h index 7c384f46..d1fab38f 100644 --- a/source/technique.h +++ b/source/technique.h @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2008-2011 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef TECHNIQUE_H_ #define TECHNIQUE_H_ @@ -39,13 +32,15 @@ private: { public: InheritLoader(Technique &, Collection &); - + private: void texture(const std::string &, const std::string &); }; +public: typedef std::map PassMap; +private: PassMap passes; public: @@ -53,6 +48,7 @@ public: bool has_pass(const GL::Tag &) const; const RenderPass &get_pass(const GL::Tag &) const; const PassMap &get_passes() const { return passes; } + bool has_shaders() const; }; } // namespace GL