X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftechnique.h;h=ad988c2763c412f35d6d471151e5e97a60ca7cbe;hb=8eb9a8d90e5597154dab666481037b306b7bbca2;hp=7c384f469bb0084770191484e4bcea315691efc6;hpb=f9b2b3330ad7234721ad3f971a7cbc0226a017d7;p=libs%2Fgl.git diff --git a/source/technique.h b/source/technique.h index 7c384f46..ad988c27 100644 --- a/source/technique.h +++ b/source/technique.h @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2008-2011 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef TECHNIQUE_H_ #define TECHNIQUE_H_ @@ -44,8 +37,10 @@ private: void texture(const std::string &, const std::string &); }; +public: typedef std::map PassMap; +private: PassMap passes; public: @@ -53,6 +48,7 @@ public: bool has_pass(const GL::Tag &) const; const RenderPass &get_pass(const GL::Tag &) const; const PassMap &get_passes() const { return passes; } + bool has_shaders() const; }; } // namespace GL