X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftechnique.cpp;h=def0a84a9dd019ea385919a883ff4c7e15fd3d62;hb=c01b102f54770c37a62870f60a849b479aa3285c;hp=1e8f8fccea433d4e63625e453bab7992beaa1439;hpb=88a5d6707be2f62e81d46fb6d4781c75742749b8;p=libs%2Fgl.git diff --git a/source/technique.cpp b/source/technique.cpp index 1e8f8fcc..def0a84a 100644 --- a/source/technique.cpp +++ b/source/technique.cpp @@ -13,30 +13,35 @@ using namespace std; namespace Msp { namespace GL { -RenderPass &Technique::add_pass(const GL::Tag &tag) +RenderPass &Technique::add_pass(const Tag &tag) { return insert_unique(passes, tag, RenderPass())->second; } -bool Technique::has_pass(const GL::Tag &tag) const +bool Technique::has_pass(const Tag &tag) const { return passes.count(tag); } -const RenderPass &Technique::get_pass(const GL::Tag &tag) const +const RenderPass &Technique::get_pass(const Tag &tag) const { return get_item(passes, tag); } -void Technique::replace_texture(const string &slot, const Texture &tex) +bool Technique::replace_texture(const string &slot, const Texture &tex) { + bool replaced = false; for(PassMap::iterator i=passes.begin(); i!=passes.end(); ++i) { int index = i->second.get_texture_index(slot); - if(index<0) - continue; - i->second.set_texture(index, &tex); + if(index>=0) + { + i->second.set_texture(index, &tex); + replaced = true; + } } + + return replaced; } bool Technique::has_shaders() const @@ -108,7 +113,8 @@ void Technique::InheritLoader::material(const string &pass_tag, const string &na void Technique::InheritLoader::texture(const string &slot, const string &name) { - obj.replace_texture(slot, get_collection().get(name)); + if(!obj.replace_texture(slot, get_collection().get(name))) + throw key_error(slot); } } // namespace GL