X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftarget.h;h=c4a822b48df43f5747479c67bc7e955ee0ce1031;hb=3938f8030b1f62802decce19777ce70fdafaff10;hp=8a394f3717625787dbc1c123b7bd4f61319da8da;hpb=1a75d7e01d0704f83633f696a312744de272b4c4;p=builder.git diff --git a/source/target.h b/source/target.h index 8a394f3..c4a822b 100644 --- a/source/target.h +++ b/source/target.h @@ -9,6 +9,7 @@ #include class Builder; +class BuildInfo; class Component; class SourcePackage; class Task; @@ -17,11 +18,16 @@ class Tool; /** Targets make up the build graph. This class is a base for all target types and handles many common tasks. See also FileTarget and VirtualTarget. + +Targets can depend on other targets. There are two kinds of dependencies: +normal and transitive. Normal dependencies will need to be built before the +target itself, and will cause the target to be rebuilt if modified. Transitive +dependencies can be used by other targets further down the chain. */ class Target { public: - typedef std::list Dependencies; + using Dependencies = std::list; protected: enum State @@ -30,11 +36,13 @@ protected: PREPARING, REBUILD, BUILDING, - UPTODATE + UPTODATE, + BROKEN }; public: sigc::signal signal_bubble_rebuild; + sigc::signal signal_modified; protected: Builder &builder; @@ -42,11 +50,15 @@ protected: const Component *component; std::string name; - const Tool *tool; + Tool *tool; State state; std::string rebuild_reason; + std::list problems; Dependencies depends; + Dependencies trans_depends; + Dependencies side_effects; + Target *primary_target; Target(Builder &, const std::string &); public: @@ -57,21 +69,54 @@ public: const SourcePackage *get_package() const { return package; } const Component *get_component() const { return component; } + /** Adds a dependency for the target. Order is preseved and is important + for some target types. It is an error to create dependency cycles, although + this won't be detected until the targets are prepared. */ + void add_dependency(Target &); + + void add_transitive_dependency(Target &); + + /** Adds a side effect for the target. Side effects are not built on their + own, but together with their primary target. */ + void add_side_effect(Target &); + +protected: + /** Finds dependencies for the target. Called during preparation. If the + target needs to recursively inspect its dependencies, it should prepare its + direct dependencies first. */ + virtual void find_dependencies() { } + +public: + /// Returns the dependencies of the target, in the order they were added. + const Dependencies &get_dependencies() const { return depends; } + + const Dependencies &get_transitive_dependencies() const { return trans_depends; } + + /// Returns the side effects of the target. + const Dependencies &get_side_effects() const { return side_effects; } + + /// Returns the primary target associated with a side effect target. + Target *get_primary_target() const { return primary_target; } + /** Tries to locate a target that will help getting this target built. If all dependencies are up-to-date, returns this target. If there are no targets ready to be built (maybe because they are being built right now), returns 0. */ virtual Target *get_buildable_target(); - /** If this target is a proxy for another (such as Install), return that - target. Otherwise, return the target itself. - - Implementors should call the function recursively to find the final target. */ + /** If this target is a proxy for another (such as InstalledFile), return + that target. Otherwise, return the target itself. Implementors should call + the function recursively to find the final target. */ virtual Target *get_real_target() { return this; } - void set_tool(const Tool &); + void set_tool(Tool &); + + /** Returns the tool used to build the target. To actually build it, call + the build() function. */ const Tool *get_tool() const { return tool; } + virtual void collect_build_info(BuildInfo &) const; + /** Indicates if it's possible to build this target. */ bool is_buildable() const { return tool!=0; } @@ -86,26 +131,39 @@ public: /** Forces rebuild of the target. */ void force_rebuild(); - void add_depend(Target *); - const Dependencies &get_depends() const { return depends; } +protected: + /** Marks the target to be rebuilt and specified a reason for it. */ + void mark_rebuild(const std::string &); - /** Finds dependencies for the target. */ - virtual void find_depends() { } + /** Checks if the target needs to be rebuilt and why. */ + virtual void check_rebuild() = 0; + +public: + bool is_broken() const { return state==BROKEN; } + + const std::list &get_problems() const { return problems; } /** Prepares the target by finding dependencies, recursively preparing them and then checking whether rebuilding is needed. */ - virtual void prepare(); + void prepare(); - /** Starts building the target. Returns the Action used for building. */ - Task *build(); -protected: - void mark_rebuild(const std::string &); + /** Invokes the associated Tool to build the target and returns the + resulting Task. The task must be started by the caller. */ + virtual Task *build(); - /** Checks if the target needs to be rebuilt and why. */ - virtual void check_rebuild() = 0; +protected: + /** Targets can override this to do additional setup on the Task. This is + also called on side effects, which normally do not get built by themselves. */ + virtual void build(Task &) { } /** Handler for Task::signal_finished. */ virtual void build_finished(bool); + + virtual void modified() { } + +public: + /** Removes any results of building the target. */ + virtual void clean() { } }; #endif