X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftarget.h;h=7c1d9a74b7ea90bc2ec881254da2cda61861f39b;hb=c194bac9d508999c046a1f56c80b9419f77a8590;hp=9d804129be37eaf4c695c3e783a72b59069c02b0;hpb=43bd25ffcb0b4f7882773f4676b209a99cb73c04;p=builder.git diff --git a/source/target.h b/source/target.h index 9d80412..7c1d9a7 100644 --- a/source/target.h +++ b/source/target.h @@ -5,14 +5,14 @@ #include #include #include +#include #include -class Action; class Builder; -class Package; - -class Target; -typedef std::list TargetList; +class Component; +class SourcePackage; +class Task; +class Tool; /** Targets make up the build graph. This class is a base for all target types and @@ -20,88 +20,132 @@ handles many common tasks. See also FileTarget and VirtualTarget. */ class Target { +public: + typedef std::list Dependencies; + +protected: + enum State + { + INIT, + PREPARING, + REBUILD, + BUILDING, + UPTODATE, + BROKEN + }; + +public: + sigc::signal signal_bubble_rebuild; + protected: Builder &builder; - const Package *package; + const SourcePackage *package; + const Component *component; std::string name; - bool buildable; - bool building; - bool rebuild; + Tool *tool; + State state; std::string rebuild_reason; + std::list problems; - TargetList depends; - bool deps_ready; - - bool preparing; - bool prepared; + Dependencies depends; + Dependencies side_effects; + Target *primary_target; - Target(Builder &, const Package *, const std::string &); + Target(Builder &, const std::string &); public: virtual ~Target() { } virtual const char *get_type() const = 0; const std::string &get_name() const { return name; } - const Package *get_package() const { return package; } + const SourcePackage *get_package() const { return package; } + const Component *get_component() const { return component; } - /** - Tries to locate a target that will help getting this target built. If all - dependencies are up-to-date, returns this target. If there are no targets - ready to be built (maybe because they are being built right now), returns 0. - */ - virtual Target *get_buildable_target(); + /** Adds a dependency for the target. Order is preseved and is important + for some target types. It is an error to create dependency cycles, although + this won't be detected until the targets are prepared. */ + void add_dependency(Target &); + + /** Adds a side effect for the target. Side effects are not built on their + own, but together with their primary target. */ + void add_side_effect(Target &); + +protected: + /** Finds dependencies for the target. Called during preparation. If the + target needs to recursively inspect its dependencies, it should prepare its + direct dependencies first. */ + virtual void find_dependencies() { } + +public: + /// Returns the dependencies of the target, in the order they were added. + const Dependencies &get_dependencies() const { return depends; } + + /// Returns the side effects of the target. + const Dependencies &get_side_effects() const { return side_effects; } + + /// Returns the primary target associated with a side effect target. + Target *get_primary_target() const { return primary_target; } - /** - If this target is a proxy for another (such as Install or Symlink), return - that target. Otherwise, return the target itself. + /** Tries to locate a target that will help getting this target built. If + all dependencies are up-to-date, returns this target. If there are no + targets ready to be built (maybe because they are being built right now), + returns 0. */ + virtual Target *get_buildable_target(); - Implementors should call the function recursively to find the final target. - */ + /** If this target is a proxy for another (such as InstalledFile), return + that target. Otherwise, return the target itself. Implementors should call + the function recursively to find the final target. */ virtual Target *get_real_target() { return this; } - bool is_buildable() const { return buildable; } - bool get_rebuild() const { return rebuild; } + void set_tool(Tool &); + + /** Returns the tool used to build the target. To actually build it, call + the build() function. */ + const Tool *get_tool() const { return tool; } + + /** Indicates if it's possible to build this target. */ + bool is_buildable() const { return tool!=0; } + + /** Indicates if this target needs rebuilding. Only makes sense after the + target has been prepared. */ + bool needs_rebuild() const { return state>PREPARING && state &get_problems() const { return problems; } - /** - Handler for the build_done signal of Action. - */ - virtual void build_done(); -}; + /** Prepares the target by finding dependencies, recursively preparing them + and then checking whether rebuilding is needed. */ + void prepare(); + + /** Invokes the associated Tool to build the target and returns the + resulting Task. The task must be started by the caller. */ + virtual Task *build(); + +protected: + /** Handler for Task::signal_finished. */ + virtual void build_finished(bool); + + virtual void modified() { } -typedef std::map TargetMap; +public: + /** Removes any results of building the target. */ + virtual void clean() { } +}; #endif