X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftarget.cpp;h=b0273e9ff535d9a5a80d0d6ecee5948245298b8c;hb=b067981c0da0c1a4616ed175d0ce8ac5564cbdbf;hp=0760f531d8a91af342d6e4cc13c3e20bc0eab2f8;hpb=20994a6f4802f2dbcf01888d0e1996edf554ade5;p=builder.git diff --git a/source/target.cpp b/source/target.cpp index 0760f53..b0273e9 100644 --- a/source/target.cpp +++ b/source/target.cpp @@ -1,45 +1,48 @@ -/* $Id$ - -This file is part of builder -Copyright © 2006-2009 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #include #include -#include "action.h" +#include #include "builder.h" #include "filetarget.h" -#include "package.h" +#include "sourcepackage.h" #include "target.h" +#include "task.h" +#include "tool.h" using namespace std; using namespace Msp; -Target::Target(Builder &b, const Package *p, const string &n): +Target::Target(Builder &b, const string &n): builder(b), - package(p), + package(0), + component(0), name(n), - buildable(false), - building(false), - rebuild(false), - deps_ready(false), - preparing(false), - prepared(false) -{ } + tool(0), + state(INIT) +{ + builder.add_target(this); +} + +void Target::add_depend(Target &dep) +{ + if(&dep==this) + throw invalid_argument("Target::add_depend"); + depends.push_back(&dep); + if(state>PREPARING) + dep.signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild)); +} Target *Target::get_buildable_target() { - if(!rebuild) + if(!needs_rebuild()) return 0; - bool self_ok = !building; - for(TargetList::iterator i=depends.begin(); i!=depends.end(); ++i) + bool self_ok = state!=BUILDING; + for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i) { Target *tgt = (*i)->get_buildable_target(); if(tgt) return tgt; - else if((*i)->get_rebuild()) + else if((*i)->needs_rebuild()) self_ok = false; } @@ -49,37 +52,66 @@ Target *Target::get_buildable_target() return 0; } -void Target::add_depend(Target *dep) +void Target::set_tool(const Tool &t) { - if(dep==this) - throw InvalidParameterValue("A target can't depend on itself"); - depends.push_back(dep); + tool = &t; +} + +void Target::force_rebuild() +{ + if(!is_buildable()) + throw logic_error("Target::force_rebuild"); + mark_rebuild("Forced rebuild"); +} + +void Target::mark_rebuild(const string &reason) +{ + if(reason.empty()) + throw invalid_argument("No reason given for rebuilding "+name); + + state = REBUILD; + rebuild_reason = reason; + + builder.get_logger().log("rebuild", format("Rebuilding %s: %s", name, reason)); + + signal_bubble_rebuild.emit(); } void Target::prepare() { - if(prepared) + if(state>PREPARING) return; - if(preparing) + if(state==PREPARING) { builder.problem((package ? package->get_name() : string()), "Dependency cycle detected at "+name); return; } - preparing = true; - for(TargetList::iterator i=depends.begin(); i!=depends.end(); ++i) + state = PREPARING; + find_depends(); + if(tool) + { + if(FileTarget *tool_exe = tool->get_executable()) + add_depend(*tool_exe); + } + + for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i) (*i)->prepare(); check_rebuild(); - preparing = false; - prepared = true; + if(state==PREPARING) + state = UPTODATE; + + for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i) + (*i)->signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild)); } -Action *Target::build() +Task *Target::build() { - if(!buildable) + if(!tool) { - rebuild = false; + // This special case is needed for VirtualTargets + state = UPTODATE; return 0; } @@ -88,25 +120,14 @@ Action *Target::build() if(!builder.get_dry_run() && FS::exists(ft->get_path())) FS::unlink(ft->get_path()); - Action *action = create_action(); - if(action) - { - action->signal_done.connect(sigc::mem_fun(this, &Target::build_done)); - - building = true; - } + Task *task = tool->run(*this); + task->signal_finished.connect(sigc::mem_fun(this, &Target::build_finished)); + state = BUILDING; - return action; -} - -void Target::mark_rebuild(const std::string &reason) -{ - rebuild = true; - rebuild_reason = reason; + return task; } -void Target::build_done() +void Target::build_finished(bool /*success*/) { - building = false; - rebuild = false; + state = UPTODATE; }