X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftarget.cpp;h=9006a570cb360f42c00589bd08abc7e54b25ca05;hb=92d81529ec8f3b84f5471162d0b27914eff7adb5;hp=e03428837838afdbd78447862075f4db66d082b6;hpb=1a46151c99a406123c4ddfc797a7841baf3e4cc2;p=builder.git diff --git a/source/target.cpp b/source/target.cpp index e034288..9006a57 100644 --- a/source/target.cpp +++ b/source/target.cpp @@ -1,119 +1,193 @@ -#include -#include -#include "action.h" +#include +#include +#include +#include #include "builder.h" -#include "package.h" +#include "filetarget.h" +#include "sourcepackage.h" #include "target.h" +#include "task.h" +#include "tool.h" using namespace std; using namespace Msp; +Target::Target(Builder &b, const string &n): + builder(b), + package(0), + component(0), + name(n), + tool(0), + state(INIT), + primary_target(0) +{ + builder.get_build_graph().add_target(this); +} + +void Target::add_dependency(Target &dep) +{ + if(&dep==this) + throw invalid_argument("Target::add_depend"); + depends.push_back(&dep); + if(state>PREPARING) + dep.signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild)); +} + +void Target::add_transitive_dependency(Target &dep) +{ + if(&dep==this) + throw invalid_argument("Target::add_transitive_dependency"); + trans_depends.push_back(&dep); +} + +void Target::add_side_effect(Target &se) +{ + side_effects.push_back(&se); + if(tool) + se.set_tool(*tool); + se.primary_target = this; + /* Side effects are checked for rebuild after the primary target. Recheck + the primary if a side effect is marked for rebuild. */ + se.signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild)); +} + Target *Target::get_buildable_target() { - bool self_ok=true; - for(TargetList::iterator i=depends.begin(); i!=depends.end(); ++i) + if(primary_target) + return primary_target->get_buildable_target(); + if(!needs_rebuild()) + return 0; + + bool self_ok = state!=BUILDING; + for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i) { - Target *tgt=(*i)->get_buildable_target(); + // Avoid infinite recursion if a target repends on its own side effect + if(find(side_effects.begin(), side_effects.end(), *i)!=side_effects.end()) + continue; + + Target *tgt = (*i)->get_buildable_target(); if(tgt) return tgt; - else if((*i)->get_rebuild()) - self_ok=false; + else if((*i)->needs_rebuild()) + self_ok = false; } - if(self_ok && rebuild && !building) + if(self_ok) return this; return 0; } -void Target::add_depend(Target *dep) +void Target::set_tool(Tool &t) { - depends.push_back(dep); - dep->rdepends.push_back(this); + tool = &t; + for(Dependencies::const_iterator i=side_effects.begin(); i!=side_effects.end(); ++i) + (*i)->set_tool(t); } -void Target::prepare() +void Target::collect_build_info(BuildInfo &binfo) const { - if(prepared) - return; - - for(TargetList::iterator i=depends.begin(); i!=depends.end(); ++i) - (*i)->prepare(); - - check_rebuild(); + if(tool) + binfo.update_from(tool->get_build_info()); + if(component) + binfo.update_from(component->get_build_info()); + else if(package) + binfo.update_from(package->get_build_info()); } -unsigned Target::count_rebuild() +void Target::force_rebuild() { - if(counted) - return 0; - - counted=true; - unsigned count=rebuild; - for(TargetList::iterator i=depends.begin(); i!=depends.end(); ++i) - count+=(*i)->count_rebuild(); - return count; + if(!is_buildable()) + throw logic_error("Target::force_rebuild"); + mark_rebuild("Forced rebuild"); } -void Target::touch() +void Target::mark_rebuild(const string &reason) { - mtime=Time::now(); -} + if(reason.empty()) + throw invalid_argument("No reason given for rebuilding "+name); -Target::Target(Builder &b, const Package *p, const string &n): - builder(b), - package(p), - name(n), - buildable(false), - building(false), - rebuild(false), - deps_ready(false), - prepared(false), - counted(false) -{ - struct stat st; - if(!Path::stat(name, st)) - mtime=Time::TimeStamp::from_unixtime(st.st_mtime); -} + state = REBUILD; + rebuild_reason = reason; -void Target::mark_rebuild(const std::string &reason) -{ - rebuild=true; - rebuild_reason=reason; + builder.get_logger().log("rebuild", format("Rebuilding %s: %s", name, reason)); + + signal_bubble_rebuild.emit(); } -void Target::check_rebuild() +void Target::prepare() { - if(!buildable) + if(state>PREPARING) return; + if(state==PREPARING) + { + builder.get_logger().log("problems", format("Dependency cycle detected at %s", name)); + problems.push_back("Dependency cycle detected"); + state = BROKEN; + return; + } - if(builder.get_build_all()) - mark_rebuild("Rebuilding everything"); - else if(!mtime) - mark_rebuild("Does not exist"); - else + state = PREPARING; + if(tool) + tool->prepare(); + + find_dependencies(); + bool broken = !problems.empty(); + + if(tool) { - for(TargetList::iterator i=depends.begin(); (i!=depends.end() && !rebuild); ++i) - { - if((*i)->get_mtime()>mtime) - mark_rebuild(Path::basename((*i)->get_name())+" has changed"); - else if((*i)->get_rebuild()) - mark_rebuild(Path::basename((*i)->get_name())+" needs rebuilding"); - } + if(FileTarget *tool_exe = tool->get_executable()) + add_dependency(*tool_exe); + broken |= !tool->get_problems().empty(); + + // Only check package and component problems for buildable targets + // XXX How to propagate nested package problems? + broken |= (package && !package->get_problems().empty()); + broken |= (component && !component->get_problems().empty()); } - if(!rebuild && package && package->get_config().get_mtime()>mtime) - mark_rebuild("Package options changed"); + + for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i) + { + (*i)->prepare(); + broken |= (*i)->is_broken(); + } + for(Dependencies::iterator i=trans_depends.begin(); i!=trans_depends.end(); ++i) + (*i)->prepare(); + + check_rebuild(); + if(broken) + state = BROKEN; + else if(state==PREPARING) + state = UPTODATE; + + for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i) + (*i)->signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild)); } -Action *Target::build(Action *action) +Task *Target::build() { - building=true; - action->signal_done.connect(sigc::mem_fun(this, &Target::build_done)); - return action; + if(primary_target) + return primary_target->build(); + + Task *task = tool->run(*this); + task->signal_finished.connect(sigc::mem_fun(this, &Target::build_finished)); + state = BUILDING; + + build(*task); + for(Dependencies::const_iterator i=side_effects.begin(); i!=side_effects.end(); ++i) + (*i)->build(*task); + + return task; } -void Target::build_done() +void Target::build_finished(bool success) { - building=false; - rebuild=false; + state = UPTODATE; + if(success) + { + modified(); + for(Dependencies::const_iterator i=side_effects.begin(); i!=side_effects.end(); ++i) + (*i)->build_finished(success); + signal_modified.emit(); + } }