X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftarget.cpp;h=1f4ace9d92c1d7b79122129a99b9781814e0f0d5;hb=74266a6e650f019063cdcd1c9a7bd26d8f99041b;hp=e03428837838afdbd78447862075f4db66d082b6;hpb=1a46151c99a406123c4ddfc797a7841baf3e4cc2;p=builder.git diff --git a/source/target.cpp b/source/target.cpp index e034288..1f4ace9 100644 --- a/source/target.cpp +++ b/source/target.cpp @@ -8,6 +8,11 @@ using namespace std; using namespace Msp; +/** +Tries to locate a target that will help getting this target built. If all +dependencies are up-to-date, returns this target. If there are no targets +ready to be built (maybe because they are being built right now), returns 0. +*/ Target *Target::get_buildable_target() { bool self_ok=true; @@ -32,17 +37,28 @@ void Target::add_depend(Target *dep) dep->rdepends.push_back(this); } +/** +Prepares the target by recursively preparing dependencies, then checking +whether rebuilding is needed. A flag is used to prevent unnecessary +executions. +*/ void Target::prepare() { if(prepared) return; + prepared=true; for(TargetList::iterator i=depends.begin(); i!=depends.end(); ++i) (*i)->prepare(); check_rebuild(); + } +/** +Returns the number of targets that need to be rebuilt in order to get this +target up-to-date. +*/ unsigned Target::count_rebuild() { if(counted) @@ -55,6 +71,9 @@ unsigned Target::count_rebuild() return count; } +/** +Changes the mtime of the target to the current time. +*/ void Target::touch() { mtime=Time::now(); @@ -82,6 +101,9 @@ void Target::mark_rebuild(const std::string &reason) rebuild_reason=reason; } +/** +Checks if this target needs to be rebuilt and why. +*/ void Target::check_rebuild() { if(!buildable) @@ -105,6 +127,10 @@ void Target::check_rebuild() mark_rebuild("Package options changed"); } +/** +Hooks the target up with the given action, then returns it. This should be +called from the public build() function of buildable targets. +*/ Action *Target::build(Action *action) { building=true; @@ -112,6 +138,9 @@ Action *Target::build(Action *action) return action; } +/** +Handles for the build_done signal of Action. +*/ void Target::build_done() { building=false;