X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fstyle.h;h=ed1de87621e99cce33bd5dd2ee10b6ebdb6a0fa4;hb=HEAD;hp=56f7ac484afce3e94fd2ee4b639b70466e32eeeb;hpb=4ab33a06c9f8a85b193d7db8bc6ee9b8895aab09;p=libs%2Fgltk.git diff --git a/source/style.h b/source/style.h index 56f7ac4..62a4511 100644 --- a/source/style.h +++ b/source/style.h @@ -3,7 +3,9 @@ #include #include -#include +#include +#include +#include "mspgltk_api.h" #include "part.h" namespace Msp { @@ -15,43 +17,37 @@ class Resources; Styles define what wigets look like. They are made up of Parts and some generic properties. */ -class Style +class MSPGLTK_API Style { public: - class Loader: public DataFile::Loader + class Loader: public DataFile::CollectionObjectLoader { - private: - Style &style; - Resources &res; - public: - typedef Resources Collection; - Loader(Style &, Resources &); - Style &get_object() const { return style; } - Resources &get_collection() const { return res; } + private: void font(const std::string &); - void font_color(float, float, float); - void part(); + void font_color_normal(float, float, float); + void font_color(State, float, float, float); void part(const std::string &); + void unnamed_part(); }; - typedef std::list PartSeq; - private: - const GL::Font *font; - unsigned font_size; - GL::Color font_color; - PartSeq parts; + const GL::Font *font = nullptr; + unsigned font_size = 0; + GL::Color font_color[N_STATES_]; + const GL::Sampler *sampler = nullptr; + std::vector parts; public: - Style(Resources &); - const GL::Font &get_font() const { return *font; } + const GL::Font &get_font() const; unsigned get_font_size() const { return font_size; } - const GL::Color &get_font_color() const { return font_color; } - const PartSeq &get_parts() const { return parts; } - const Part *get_part(const std::string &) const; + const GL::Color &get_font_color(State) const; + const GL::Sampler &get_sampler() const; + const std::vector &get_parts() const { return parts; } + const Part *find_part(const std::string &) const; + bool compare_states(State, State) const; }; } // namespace GLtk