X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fstyle.h;h=8a3e3a9958c1a3a86c9b0ba08c1316d7458999bb;hb=56c41b294aa47a38ac3e1be70d4868f260cb4274;hp=3521031a516fda1263b5aacf77815dfbbe570272;hpb=2b70e8801c43875ed3f4135bdd0141265cff0312;p=libs%2Fgltk.git diff --git a/source/style.h b/source/style.h index 3521031..8a3e3a9 100644 --- a/source/style.h +++ b/source/style.h @@ -3,7 +3,9 @@ #include #include -#include +#include +#include +#include "mspgltk_api.h" #include "part.h" namespace Msp { @@ -15,41 +17,40 @@ class Resources; Styles define what wigets look like. They are made up of Parts and some generic properties. */ -class Style +class MSPGLTK_API Style { public: - class Loader: public DataFile::Loader + class Loader: public DataFile::CollectionObjectLoader { - private: - Style &style; - Resources &res; - public: - typedef Resources Collection; - Loader(Style &, Resources &); - Style &get_object() const { return style; } - Resources &get_collection() const { return res; } + private: void font(const std::string &); - void font_color(float, float, float); - void part(); + void font_color_normal(float, float, float); + void font_color(State, float, float, float); void part(const std::string &); + void unnamed_part(); }; typedef std::list PartSeq; private: const GL::Font *font; - GL::Color font_color; + unsigned font_size; + GL::Color font_color[N_STATES_]; + const GL::Sampler *sampler; PartSeq parts; public: - Style(Resources &); - const GL::Font *get_font() const { return font; } - const GL::Color &get_font_color() const { return font_color; } + Style(); + const GL::Font &get_font() const; + unsigned get_font_size() const { return font_size; } + const GL::Color &get_font_color(State) const; + const GL::Sampler &get_sampler() const; const PartSeq &get_parts() const { return parts; } const Part *get_part(const std::string &) const; + bool compare_states(State, State) const; }; } // namespace GLtk