X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fshadowmap.cpp;h=ea4982fe9f60bb67e31c66b2761f6e70331056c9;hb=2e6a73a93eac0a18063ec675a24a8e6eeeb80a0c;hp=95ef8583ccc9ab8e6b85fce1476f36d95d789cb2;hpb=a6c45f5cc50ea2ee2aecf8d4f3b69934e69c8f3f;p=libs%2Fgl.git diff --git a/source/shadowmap.cpp b/source/shadowmap.cpp index 95ef8583..ea4982fe 100644 --- a/source/shadowmap.cpp +++ b/source/shadowmap.cpp @@ -48,7 +48,7 @@ void ShadowMap::set_texture_unit(unsigned u) void ShadowMap::render(Renderer &renderer, const Tag &tag) const { if(!enabled_passes.count(tag)) - return renderable.render(renderer, tag); + return renderer.render(renderable, tag); Vector4 lpos = light.get_position(); if(lpos.w) @@ -126,7 +126,7 @@ void ShadowMap::render(Renderer &renderer, const Tag &tag) const Renderer::Push _push_rend(renderer); renderer.add_shader_data(shdata); - renderable.render(renderer, tag); + renderer.render(renderable, tag); Texture::unbind_from(unit); TexGen::unbind_from(SCOORD);