X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fshadowmap.cpp;h=95ef8583ccc9ab8e6b85fce1476f36d95d789cb2;hb=1b7b75e3aaec35433cce81fc58e58e50e5a3f36e;hp=a9edacfc3f9282ca6c1128d351c21712922494c7;hpb=29f2d9da4ef0a0134c56bd2f8c7e6acac7773a61;p=libs%2Fgl.git diff --git a/source/shadowmap.cpp b/source/shadowmap.cpp index a9edacfc..95ef8583 100644 --- a/source/shadowmap.cpp +++ b/source/shadowmap.cpp @@ -18,7 +18,6 @@ ShadowMap::ShadowMap(unsigned s, const Renderable &r, const Light &l): Effect(r), size(s), light(l), - unit(3), radius(1) { depth_buf.set_min_filter(LINEAR); @@ -27,6 +26,8 @@ ShadowMap::ShadowMap(unsigned s, const Renderable &r, const Light &l): depth_buf.set_wrap(CLAMP_TO_EDGE); depth_buf.storage(DEPTH_COMPONENT, size, size); fbo.attach(DEPTH_ATTACHMENT, depth_buf, 0); + + set_texture_unit(3); } void ShadowMap::set_target(const Vector3 &t, float r) @@ -38,6 +39,10 @@ void ShadowMap::set_target(const Vector3 &t, float r) void ShadowMap::set_texture_unit(unsigned u) { unit = u; + + int i = unit; + shdata.uniform("shadow", i); + shdata.uniform("shadow_unit", i); } void ShadowMap::render(Renderer &renderer, const Tag &tag) const @@ -119,6 +124,8 @@ void ShadowMap::render(Renderer &renderer, const Tag &tag) const tg_r.bind_to(RCOORD); TexUnit::activate(0); + Renderer::Push _push_rend(renderer); + renderer.add_shader_data(shdata); renderable.render(renderer, tag); Texture::unbind_from(unit);