X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fscene.h;h=fbc57a80e46e396b4128b31d6f86c5562c2b86ab;hb=c87860db3b23a98eda1adfe59acddffdb6eb8420;hp=92a4a171eb18828e9e6c634f39a7a374edecdac9;hpb=9addd3d476245415244e59333a36a8fc0eae42bf;p=libs%2Fgl.git diff --git a/source/scene.h b/source/scene.h index 92a4a171..fbc57a80 100644 --- a/source/scene.h +++ b/source/scene.h @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2010 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_SCENE_H_ #define MSP_GL_SCENE_H_ @@ -13,20 +6,34 @@ Distributed under the LGPL namespace Msp { namespace GL { +class Culler; + /** Scenes are containers for other Renderables. This is a base class that can't -be instantiated. At the moment the available Scene types are SimpleScene, +be instantiated. Examples of available Scene types are SimpleScene, InstancedScene and OrderedScene. */ class Scene: public Renderable { protected: + std::list cullers; + Scene() { } public: virtual ~Scene() { } virtual void add(const Renderable &) = 0; virtual void remove(const Renderable &) = 0; + + void add_culler(Culler &); + void remove_culler(Culler &); + + using Renderable::render; + virtual void render(const Tag & = Tag()) const; + +protected: + virtual void setup_cullers(const Renderer &) const; + virtual bool cull(const Renderer &, const Renderable &) const; }; } // namespace GL