X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fscene.h;h=687c581fe5d4070c27d6e62819be4a3f8bff48aa;hb=dfc784f7acd3132e5fcb9c43c0bda638df3b52f2;hp=19048eb305a9f2ca8e8a21eca741f4671ebf813e;hpb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;p=libs%2Fgl.git diff --git a/source/scene.h b/source/scene.h index 19048eb3..687c581f 100644 --- a/source/scene.h +++ b/source/scene.h @@ -1,28 +1,55 @@ #ifndef MSP_GL_SCENE_H_ #define MSP_GL_SCENE_H_ +#include +#include #include "renderable.h" namespace Msp { namespace GL { +class Culler; + /** Scenes are containers for other Renderables. This is a base class that can't -be instantiated. At the moment the available Scene types are SimpleScene, +be instantiated. Examples of available Scene types are SimpleScene, InstancedScene and OrderedScene. */ class Scene: public Renderable { +public: + class Loader: public DataFile::CollectionObjectLoader + { + public: + Loader(Scene &, Collection &); + + private: + void object(const std::string &); + }; + protected: + std::list owned_data; + std::list cullers; + Scene() { } +private: + Scene(const Scene &); + Scene &operator=(const Scene &); public: - virtual ~Scene() { } + virtual ~Scene(); virtual void add(const Renderable &) = 0; virtual void remove(const Renderable &) = 0; + void add_culler(Culler &); + void remove_culler(Culler &); + using Renderable::render; virtual void render(const Tag & = Tag()) const; + +protected: + virtual void setup_cullers(const Renderer &) const; + virtual bool cull(const Renderer &, const Renderable &) const; }; } // namespace GL