X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fscene.h;h=3b35f45b5558702a0d7f33019456ab444e5b5be1;hb=25c81b4953dd38993250321b9407ce8b0139cbeb;hp=f4e128105f75535d8398f06267924cfb50f8568e;hpb=4324df6e3d807d35e02e828320e436c509275520;p=libs%2Fgl.git diff --git a/source/scene.h b/source/scene.h index f4e12810..3b35f45b 100644 --- a/source/scene.h +++ b/source/scene.h @@ -1,31 +1,35 @@ /* $Id$ This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2010-2011 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ #ifndef MSP_GL_SCENE_H_ #define MSP_GL_SCENE_H_ -#include #include "renderable.h" namespace Msp { namespace GL { +/** +Scenes are containers for other Renderables. This is a base class that can't +be instantiated. At the moment the available Scene types are SimpleScene, +InstancedScene and OrderedScene. +*/ class Scene: public Renderable { -private: - std::set renderables; - +protected: + Scene() { } public: - void add(const Renderable &); - void remove(const Renderable &); + virtual ~Scene() { } + + virtual void add(const Renderable &) = 0; + virtual void remove(const Renderable &) = 0; - virtual bool has_pass(const std::string &) const { return true; } - virtual void render() const; - virtual void render(const std::string &) const; + using Renderable::render; + virtual void render(const Tag & = Tag()) const; }; } // namespace GL